Digimon World 3 decomp
The European version, SLES_039.36
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DigimonChangeChildren Struct Reference

#include <battle/battle_mode/effect.h>

Collaboration diagram for DigimonChangeChildren:
[legend]

Data Fields

struct WhiteFlash * fade
 
Task * unused
 a child slot nothing fills
 
struct SpriteEffect * effects [4]
 

Detailed Description

Definition at line 124 of file effect.h.

Field Documentation

◆ fade

struct WhiteFlash* DigimonChangeChildren::fade

Definition at line 125 of file effect.h.

Referenced by FIGHTSTG_updateDigimonChange().

◆ unused

Task* DigimonChangeChildren::unused

a child slot nothing fills

Definition at line 126 of file effect.h.

◆ effects

struct SpriteEffect* DigimonChangeChildren::effects[4]

Definition at line 127 of file effect.h.

Referenced by startChange(), wipeFromWireframe(), and wipeToWireframe().


The documentation for this struct was generated from the following file: