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Digimon World 3 decomp
The European version, SLES_039.36
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A 2D effect (FIGHTSTG_startSpriteEffect): a SpriteAnim per animation, killed when they all are. More...
#include <battle/battle_mode/effect.h>
Data Fields | |
| s32 | id |
| s32 | key1 |
| s32 | key2 |
| s32 | state |
| s32 | substate |
| s32 | step |
| s32 | counter |
| s32 | paused |
| s32 | childCount |
| void * | children |
| void(* | setState )(struct SpriteEffect *task, s32 state) |
| void(* | setSubstate )(struct SpriteEffect *task, s32 substate) |
| void(* | setStep )(struct SpriteEffect *task, s32 step) |
| void(* | setCounter )(struct SpriteEffect *task, s32 counter) |
| void(* | nextState )(struct SpriteEffect *task) |
| void(* | nextSubstate )(struct SpriteEffect *task) |
| void(* | nextStep )(struct SpriteEffect *task) |
| void(* | tickCounter )(struct SpriteEffect *task) |
| void(* | update )() |
| void(* | destroy )(struct SpriteEffect *task) |
| s32 | effect |
| -1: not found | |
| s32 | sheet |
| s32 | file |
| SVECTOR | pos |
| s32 | count |
A 2D effect (FIGHTSTG_startSpriteEffect): a SpriteAnim per animation, killed when they all are.
| s32 SpriteEffect::state |
Definition at line 53 of file effect.h.
Referenced by FIGHTSTG_updateSpriteEffect().
| void(* SpriteEffect::setState) (struct SpriteEffect *task, s32 state) |
Definition at line 53 of file effect.h.
Referenced by FIGHTSTG_startSpriteEffect(), and FIGHTSTG_updateSpriteEffect().
| void(* SpriteEffect::setSubstate) (struct SpriteEffect *task, s32 substate) |
| void(* SpriteEffect::setStep) (struct SpriteEffect *task, s32 step) |
| void(* SpriteEffect::setCounter) (struct SpriteEffect *task, s32 counter) |
| void(* SpriteEffect::nextState) (struct SpriteEffect *task) |
Definition at line 53 of file effect.h.
Referenced by FIGHTSTG_updateSpriteEffect().
| void(* SpriteEffect::nextSubstate) (struct SpriteEffect *task) |
| void(* SpriteEffect::nextStep) (struct SpriteEffect *task) |
| void(* SpriteEffect::tickCounter) (struct SpriteEffect *task) |
| void(* SpriteEffect::destroy) (struct SpriteEffect *task) |
| s32 SpriteEffect::effect |
-1: not found
Definition at line 54 of file effect.h.
Referenced by FIGHTSTG_startSpriteEffect(), and FIGHTSTG_updateSpriteEffect().
| s32 SpriteEffect::sheet |
Definition at line 55 of file effect.h.
Referenced by FIGHTSTG_startSpriteEffect(), and FIGHTSTG_updateSpriteEffect().
| s32 SpriteEffect::file |
Definition at line 56 of file effect.h.
Referenced by FIGHTSTG_startSpriteEffect(), and FIGHTSTG_updateSpriteEffect().
| SVECTOR SpriteEffect::pos |
Definition at line 57 of file effect.h.
Referenced by FIGHTSTG_startSpriteEffect(), and FIGHTSTG_updateSpriteEffect().
| s32 SpriteEffect::count |
Definition at line 58 of file effect.h.
Referenced by FIGHTSTG_updateSpriteEffect().