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Digimon World 3 decomp
The European version, SLES_039.36
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A bank's files (SOUND_BANK_FILES[id]) More...
#include <engine/sound.h>
Data Fields | |
| s32 | bodyFile |
| VAB body, sent to the SPU. | |
| s32 | headFile |
| archive: VAB header and SEPs | |
| s32 | vhIndex |
| of the VAB header in headFile | |
| s32 | bodyEntry |
| (file << 16) | slot | |
| s32 | seps [0] |
| indices in headFile, 0-terminated | |
| s32 SoundFiles::bodyFile |
VAB body, sent to the SPU.
Definition at line 162 of file sound.h.
Referenced by updateSoundLoading().
| s32 SoundFiles::headFile |
archive: VAB header and SEPs
Definition at line 163 of file sound.h.
Referenced by loadSoundBankInto(), and updateSoundLoading().
| s32 SoundFiles::vhIndex |
of the VAB header in headFile
Definition at line 164 of file sound.h.
Referenced by updateSoundLoading().
| s32 SoundFiles::bodyEntry |
| s32 SoundFiles::seps[0] |
indices in headFile, 0-terminated
Definition at line 166 of file sound.h.
Referenced by updateSoundLoading().