Digimon World 3 decomp
The European version, SLES_039.36
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SplashTask Struct Reference

Mode 12. More...

#include <menus/title.h>

Data Fields

s32 id
 
s32 key1
 
s32 key2
 
s32 state
 
s32 substate
 
s32 step
 
s32 counter
 
s32 paused
 
s32 childCount
 
void * children
 
void(* setState )(struct SplashTask *task, s32 state)
 
void(* setSubstate )(struct SplashTask *task, s32 substate)
 
void(* setStep )(struct SplashTask *task, s32 step)
 
void(* setCounter )(struct SplashTask *task, s32 counter)
 
void(* nextState )(struct SplashTask *task)
 
void(* nextSubstate )(struct SplashTask *task)
 
void(* nextStep )(struct SplashTask *task)
 
void(* tickCounter )(struct SplashTask *task)
 
void(* update )()
 
void(* destroy )(struct SplashTask *task)
 
s16 fade
 sprite frame: 15 is black, 0 fully visible
 
s16 timer
 

Detailed Description

Mode 12.

Definition at line 72 of file title.h.

Field Documentation

◆ id

s32 SplashTask::id

Definition at line 73 of file title.h.

◆ key1

s32 SplashTask::key1

Definition at line 73 of file title.h.

◆ key2

s32 SplashTask::key2

Definition at line 73 of file title.h.

◆ state

s32 SplashTask::state

Definition at line 73 of file title.h.

Referenced by STDWTITL_tickSplash().

◆ substate

s32 SplashTask::substate

Definition at line 73 of file title.h.

Referenced by STDWTITL_tickSplash().

◆ step

s32 SplashTask::step

Definition at line 73 of file title.h.

◆ counter

s32 SplashTask::counter

Definition at line 73 of file title.h.

◆ paused

s32 SplashTask::paused

Definition at line 73 of file title.h.

◆ childCount

s32 SplashTask::childCount

Definition at line 73 of file title.h.

◆ children

void* SplashTask::children

Definition at line 73 of file title.h.

◆ setState

void(* SplashTask::setState) (struct SplashTask *task, s32 state)

Definition at line 73 of file title.h.

Referenced by STDWTITL_tickSplash().

◆ setSubstate

void(* SplashTask::setSubstate) (struct SplashTask *task, s32 substate)

Definition at line 73 of file title.h.

Referenced by STDWTITL_tickSplash().

◆ setStep

void(* SplashTask::setStep) (struct SplashTask *task, s32 step)

Definition at line 73 of file title.h.

◆ setCounter

void(* SplashTask::setCounter) (struct SplashTask *task, s32 counter)

Definition at line 73 of file title.h.

◆ nextState

void(* SplashTask::nextState) (struct SplashTask *task)

Definition at line 73 of file title.h.

Referenced by STDWTITL_tickSplash().

◆ nextSubstate

void(* SplashTask::nextSubstate) (struct SplashTask *task)

Definition at line 73 of file title.h.

Referenced by STDWTITL_tickSplash().

◆ nextStep

void(* SplashTask::nextStep) (struct SplashTask *task)

Definition at line 73 of file title.h.

◆ tickCounter

void(* SplashTask::tickCounter) (struct SplashTask *task)

Definition at line 73 of file title.h.

◆ update

void(* SplashTask::update) ()

Definition at line 73 of file title.h.

◆ destroy

void(* SplashTask::destroy) (struct SplashTask *task)

Definition at line 73 of file title.h.

◆ fade

s16 SplashTask::fade

sprite frame: 15 is black, 0 fully visible

Definition at line 74 of file title.h.

Referenced by STDWTITL_drawSplash(), and STDWTITL_tickSplash().

◆ timer

s16 SplashTask::timer

Definition at line 75 of file title.h.

Referenced by STDWTITL_tickSplash().


The documentation for this struct was generated from the following file: