Digimon World 3 decomp
The European version, SLES_039.36
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loader.c File Reference

WFIGHTMN, the battle's sub-overlay that FIGHTSTG loads for a normal battle: the battle menu and the turn's events. More...

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Functions

void WFIGHTMN_loadFiles (BattleLoader *task)
 Loads the battle menu's images into VRAM, one file a frame, then its other files, and ends.
 
BattleLoader * WFIGHTMN_createLoader (void)
 Starts loading the battle menu's files.
 

Detailed Description

WFIGHTMN, the battle's sub-overlay that FIGHTSTG loads for a normal battle: the battle menu and the turn's events.

Its first object is this file, the loader; the second is cut, in its link order, into setup.c, menu.c and techs.c, with its data in data/wfightmn_2.c.

Definition in file loader.c.

Function Documentation

◆ WFIGHTMN_loadFiles()

void WFIGHTMN_loadFiles ( BattleLoader *  task)

Loads the battle menu's images into VRAM, one file a frame, then its other files, and ends.

< MFIGHT: WFIGHTMN's

< DIGNAM

< SKLNAM

< SKLINF

< ITMNAM

< ITMINF

< MFIGHT: WFIGHTMN's

< DIGNAM

< SKLNAM

< SKLINF

< ITMNAM

< ITMINF

Definition at line 10 of file loader.c.

Referenced by WFIGHTMN_createLoader().

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◆ WFIGHTMN_createLoader()

BattleLoader * WFIGHTMN_createLoader ( void  )

Starts loading the battle menu's files.

Definition at line 125 of file loader.c.

Referenced by WFIGHTMN_updateMenu().

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