|
Digimon World 3 decomp
The European version, SLES_039.36
|
WFIGHTMN.PRO: the battle's sub-overlay for a normal battle: the battle menu and the turn's events.
More...Directories | |
| data | |
Files | |
| loader.c | |
| WFIGHTMN, the battle's sub-overlay that FIGHTSTG loads for a normal battle: the battle menu and the turn's events. | |
| menu.c | |
| The battle menu: its task, the states that run the turn's events (the player's commands, the battle's end, recoveries, damage and statuses, the blast, knock-outs and the last enemy), its main state and WFIGHTMN's entry point. | |
| setup.c | |
| WFIGHTMN's display layers and the battle's fighters: their stats, the ambush roll, the WFIGHTMN_RECOVERY_ITEM checks and the record of who fought. | |
| techs.c | |
| What FIGHTSTG asks WFIGHTMN about techniques: the final battles' records, the gauge, the start of a technique and its idle motions, and the damage limits of the special battles. | |
WFIGHTMN.PRO: the battle's sub-overlay for a normal battle: the battle menu and the turn's events.