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Digimon World 3 decomp
The European version, SLES_039.36
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A fighter's entrance (FIGHTSTG_startEntrance): key1 its Digimon, key2 its side. More...
#include <battle/battle_mode/effect.h>
Data Fields | |
| s32 | id |
| s32 | key1 |
| s32 | key2 |
| s32 | state |
| s32 | substate |
| s32 | step |
| s32 | counter |
| s32 | paused |
| s32 | childCount |
| void * | children |
| void(* | setState )(struct Entrance *task, s32 state) |
| void(* | setSubstate )(struct Entrance *task, s32 substate) |
| void(* | setStep )(struct Entrance *task, s32 step) |
| void(* | setCounter )(struct Entrance *task, s32 counter) |
| void(* | nextState )(struct Entrance *task) |
| void(* | nextSubstate )(struct Entrance *task) |
| void(* | nextStep )(struct Entrance *task) |
| void(* | tickCounter )(struct Entrance *task) |
| void(* | update )() |
| void(* | destroy )(struct Entrance *task) |
| s32 | done |
| struct Models * | models |
| struct BattleCamera * | camera |
| struct FightStage * | stage |
| s32 | file |
| its model's | |
| s32 | weak |
| it comes in with motion 2 (WFIGHTMN_setIdleMotion's weak one) | |
A fighter's entrance (FIGHTSTG_startEntrance): key1 its Digimon, key2 its side.
| s32 Entrance::key1 |
Definition at line 132 of file effect.h.
Referenced by FIGHTSTG_startEntrance(), and FIGHTSTG_updateEntrance().
| s32 Entrance::key2 |
Definition at line 132 of file effect.h.
Referenced by FIGHTSTG_startEntrance(), FIGHTSTG_updateEntrance(), and showEnteringModel().
| s32 Entrance::state |
Definition at line 132 of file effect.h.
Referenced by FIGHTSTG_updateEntrance().
| s32 Entrance::substate |
Definition at line 132 of file effect.h.
Referenced by FIGHTSTG_updateEntrance().
| s32 Entrance::step |
Definition at line 132 of file effect.h.
Referenced by FIGHTSTG_updateEntrance(), and loadEntranceExtras().
| s32 Entrance::counter |
Definition at line 132 of file effect.h.
Referenced by FIGHTSTG_updateEntrance().
Definition at line 132 of file effect.h.
Referenced by FIGHTSTG_updateEntrance().
| void(* Entrance::nextState) (struct Entrance *task) |
Definition at line 132 of file effect.h.
Referenced by FIGHTSTG_updateEntrance(), and loadEntranceExtras().
| void(* Entrance::nextSubstate) (struct Entrance *task) |
Definition at line 132 of file effect.h.
Referenced by FIGHTSTG_updateEntrance().
| void(* Entrance::nextStep) (struct Entrance *task) |
Definition at line 132 of file effect.h.
Referenced by loadEntranceExtras().
| s32 Entrance::done |
Definition at line 133 of file effect.h.
Referenced by bringSecondEnemy(), FIGHTSTG_updateEnemyTurn(), FIGHTSTG_updateEntrance(), WFIGHTMN_bringLastEnemy(), WFIGHTMN_knockOut(), and WFIGHTMN_tag().
| struct Models* Entrance::models |
Definition at line 134 of file effect.h.
Referenced by FIGHTSTG_updateEntrance().
| struct BattleCamera* Entrance::camera |
Definition at line 135 of file effect.h.
Referenced by FIGHTSTG_updateEntrance().
| struct FightStage* Entrance::stage |
Definition at line 136 of file effect.h.
Referenced by FIGHTSTG_updateEntrance().
| s32 Entrance::file |
| s32 Entrance::weak |
it comes in with motion 2 (WFIGHTMN_setIdleMotion's weak one)
Definition at line 138 of file effect.h.
Referenced by FIGHTSTG_startEntrance(), and FIGHTSTG_updateEntrance().