Digimon World 3 decomp
The European version, SLES_039.36
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CardShopWindows Struct Reference

The children of the shop. More...

#include <cardgame/card_packs.h>

Collaboration diagram for CardShopWindows:
[legend]

Data Fields

TextWindow * title
 
TextWindow * help
 
TextWindow * message
 
TextWindow * moneyLabel
 
TextWindow * money
 
TextWindow * options [3]
 
Cursor * cursor
 
Task * dialog
 buying cards or opening a pack
 
ScreenFade * fade
 

Detailed Description

The children of the shop.

Definition at line 97 of file card_packs.h.

Field Documentation

◆ title

TextWindow* CardShopWindows::title

Definition at line 98 of file card_packs.h.

Referenced by STCRDSHP_createShopWindows(), and STCRDSHP_showTitle().

◆ help

TextWindow* CardShopWindows::help

Definition at line 99 of file card_packs.h.

Referenced by STCRDSHP_createShopWindows(), and STCRDSHP_showOptions().

◆ message

TextWindow* CardShopWindows::message

Definition at line 100 of file card_packs.h.

Referenced by STCRDSHP_createShopWindows(), and STCRDSHP_runShop().

◆ moneyLabel

TextWindow* CardShopWindows::moneyLabel

Definition at line 101 of file card_packs.h.

Referenced by STCRDSHP_createShopWindows(), and STCRDSHP_showTitle().

◆ money

TextWindow* CardShopWindows::money

◆ options

TextWindow* CardShopWindows::options[3]

Definition at line 103 of file card_packs.h.

Referenced by STCRDSHP_createShopWindows(), and STCRDSHP_showOptions().

◆ cursor

Cursor* CardShopWindows::cursor

◆ dialog

Task* CardShopWindows::dialog

buying cards or opening a pack

Definition at line 105 of file card_packs.h.

Referenced by STCRDSHP_runShop(), and STCRDSHP_startOption().

◆ fade

ScreenFade* CardShopWindows::fade

Definition at line 106 of file card_packs.h.

Referenced by STCRDSHP_closeOptions(), and STCRDSHP_runShop().


The documentation for this struct was generated from the following file: