Digimon World 3 decomp
The European version, SLES_039.36
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CardBattleItems Struct Reference

The card battle's task items. More...

#include <cardgame/card_battle/battle.h>

Collaboration diagram for CardBattleItems:
[legend]

Data Fields

CardPreloader * preloader
 the card game's files' (CARDGAME_startPreloader)
 
CardFader * fader
 
CardMarker * marker
 the deck choice's
 
CardDeckWindow * deckWindows [3]
 
CardScreen * screen
 

Detailed Description

The card battle's task items.

Definition at line 284 of file battle.h.

Field Documentation

◆ preloader

CardPreloader* CardBattleItems::preloader

the card game's files' (CARDGAME_startPreloader)

Definition at line 285 of file battle.h.

Referenced by CARDGAME_chooseDeck(), and CARDGAME_updateBattle().

◆ fader

CardFader* CardBattleItems::fader

Definition at line 286 of file battle.h.

Referenced by CARDGAME_startStepFade(), CARDGAME_updateBattle(), and countRoundWin().

◆ marker

CardMarker* CardBattleItems::marker

the deck choice's

Definition at line 287 of file battle.h.

Referenced by CARDGAME_chooseDeck(), and moveDeckMarker().

◆ deckWindows

CardDeckWindow* CardBattleItems::deckWindows[3]

Definition at line 288 of file battle.h.

Referenced by CARDGAME_chooseDeck(), closeDeckWindow(), moveDeckMarker(), and openDeckWindow().

◆ screen


The documentation for this struct was generated from the following file: