Digimon World 3 decomp
The European version, SLES_039.36
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ActorChildren Struct Reference

The children of an actor (FIELDSTG_updateActor) More...

#include <field/field_mode.h>

Collaboration diagram for ActorChildren:
[legend]

Data Fields

struct ActorIcon * icon
 FIELDSTG_createActorIcon's.
 
struct Balloon * balloon
 FIELDSTG_createBalloon's.
 
void * action
 a gauge game or a launch
 
struct Speech * speech
 FIELDSTG_createTalk's.
 

Detailed Description

The children of an actor (FIELDSTG_updateActor)

Definition at line 141 of file field_mode.h.

Field Documentation

◆ icon

struct ActorIcon* ActorChildren::icon

FIELDSTG_createActorIcon's.

Definition at line 142 of file field_mode.h.

Referenced by FIELDSTG_updateActor().

◆ balloon

struct Balloon* ActorChildren::balloon

FIELDSTG_createBalloon's.

Definition at line 143 of file field_mode.h.

Referenced by runGauge().

◆ action

void* ActorChildren::action

a gauge game or a launch

Definition at line 144 of file field_mode.h.

Referenced by runGauge().

◆ speech

struct Speech* ActorChildren::speech

FIELDSTG_createTalk's.

Definition at line 145 of file field_mode.h.

Referenced by runTalk().


The documentation for this struct was generated from the following file: