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Digimon World 3 decomp
The European version, SLES_039.36
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A balloon over an actor's head (FIELDSTG_createBalloon): it pops up, plays its FIELDSTG_triggerAnims row (key2) and pops down when closed. More...
#include <field/field_mode.h>
Data Fields | |
| s32 | id |
| s32 | key1 |
| s32 | key2 |
| s32 | state |
| s32 | substate |
| s32 | step |
| s32 | counter |
| s32 | paused |
| s32 | childCount |
| void * | children |
| void(* | setState )(struct Balloon *task, s32 state) |
| void(* | setSubstate )(struct Balloon *task, s32 substate) |
| void(* | setStep )(struct Balloon *task, s32 step) |
| void(* | setCounter )(struct Balloon *task, s32 counter) |
| void(* | nextState )(struct Balloon *task) |
| void(* | nextSubstate )(struct Balloon *task) |
| void(* | nextStep )(struct Balloon *task) |
| void(* | tickCounter )(struct Balloon *task) |
| void(* | update )() |
| void(* | destroy )(struct Balloon *task) |
| Actor * | actor |
| the player when NULL | |
| s32 | popStart |
| the pop-up's sprites, times 4: it opens from here | |
| s32 | popOpen |
| to here | |
| s32 | popEnd |
| and closes to here | |
| s32 | pop |
| the pop-up's sprite, times 4 | |
| s32 | frame |
| into its FIELDSTG_triggerAnims row | |
| s32 | time |
A balloon over an actor's head (FIELDSTG_createBalloon): it pops up, plays its FIELDSTG_triggerAnims row (key2) and pops down when closed.
Definition at line 173 of file field_mode.h.
| s32 Balloon::id |
Definition at line 174 of file field_mode.h.
| s32 Balloon::key1 |
Definition at line 174 of file field_mode.h.
Referenced by FIELDSTG_createBalloon(), and FIELDSTG_updateBalloon().
| s32 Balloon::key2 |
Definition at line 174 of file field_mode.h.
Referenced by FIELDSTG_balloonCommand(), FIELDSTG_createBalloon(), FIELDSTG_offerTrigger(), FIELDSTG_stepBalloonAnim(), and FIELDSTG_updateBalloon().
| s32 Balloon::state |
Definition at line 174 of file field_mode.h.
Referenced by FIELDSTG_updateBalloon().
| s32 Balloon::substate |
Definition at line 174 of file field_mode.h.
Referenced by FIELDSTG_drawBalloon(), and FIELDSTG_updateBalloon().
| s32 Balloon::step |
Definition at line 174 of file field_mode.h.
| s32 Balloon::counter |
Definition at line 174 of file field_mode.h.
| s32 Balloon::paused |
Definition at line 174 of file field_mode.h.
| s32 Balloon::childCount |
Definition at line 174 of file field_mode.h.
| void* Balloon::children |
Definition at line 174 of file field_mode.h.
Definition at line 174 of file field_mode.h.
Referenced by FIELDSTG_balloonCommand(), FIELDSTG_offerTrigger(), FIELDSTG_updateBalloon(), FIELDSTG_updateTriggers(), and runGauge().
Definition at line 174 of file field_mode.h.
Definition at line 174 of file field_mode.h.
Definition at line 174 of file field_mode.h.
| void(* Balloon::nextState) (struct Balloon *task) |
Definition at line 174 of file field_mode.h.
Referenced by FIELDSTG_updateBalloon().
| void(* Balloon::nextSubstate) (struct Balloon *task) |
Definition at line 174 of file field_mode.h.
Referenced by FIELDSTG_updateBalloon().
| void(* Balloon::nextStep) (struct Balloon *task) |
Definition at line 174 of file field_mode.h.
| void(* Balloon::tickCounter) (struct Balloon *task) |
Definition at line 174 of file field_mode.h.
| void(* Balloon::update) () |
Definition at line 174 of file field_mode.h.
| void(* Balloon::destroy) (struct Balloon *task) |
Definition at line 174 of file field_mode.h.
| Actor* Balloon::actor |
the player when NULL
Definition at line 175 of file field_mode.h.
Referenced by FIELDSTG_balloonCommand(), FIELDSTG_drawBalloon(), and FIELDSTG_updateBalloon().
| s32 Balloon::popStart |
the pop-up's sprites, times 4: it opens from here
Definition at line 176 of file field_mode.h.
Referenced by FIELDSTG_updateBalloon().
| s32 Balloon::popOpen |
| s32 Balloon::popEnd |
and closes to here
Definition at line 178 of file field_mode.h.
Referenced by FIELDSTG_updateBalloon().
| s32 Balloon::pop |
the pop-up's sprite, times 4
Definition at line 179 of file field_mode.h.
Referenced by FIELDSTG_drawBalloon(), and FIELDSTG_updateBalloon().
| s32 Balloon::frame |
into its FIELDSTG_triggerAnims row
Definition at line 180 of file field_mode.h.
Referenced by FIELDSTG_offerTrigger(), and FIELDSTG_stepBalloonAnim().
| s32 Balloon::time |
Definition at line 181 of file field_mode.h.
Referenced by FIELDSTG_offerTrigger(), and FIELDSTG_stepBalloonAnim().