Digimon World 3 decomp
The European version, SLES_039.36
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step_animation.inc.c File Reference
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Functions

s32 stepAnimation (AnimState *anim, AnimFrame *frames, s32 once, s32 depth)
 Steps ANIM through FRAMES by the frame time (at most 4) and returns its frame: at the end (frame 0xFF) it loops, or returns 0xFF if once.
 

Function Documentation

◆ stepAnimation()

s32 stepAnimation ( AnimState *  anim,
AnimFrame *  frames,
s32  once,
s32  depth 
)

Steps ANIM through FRAMES by the frame time (at most 4) and returns its frame: at the end (frame 0xFF) it loops, or returns 0xFF if once.

depth is 0 for the caller.

Definition at line 6 of file step_animation.inc.c.

Referenced by stepAnimation(), updateEffect(), updateStageEffect(), and updateTileSet().

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