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Digimon World 3 decomp
The European version, SLES_039.36
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The keyboard to rename a deck: the name entry STPLNMET and STDGNAME share. More...
#include "cardgame/deck_editor.h"#include "shared/start_fade.inc.c"#include "shared/update_fade.inc.c"#include "shared/name_entry/create_name_windows.inc.c"#include "shared/name_entry/show_name_windows.inc.c"#include "shared/name_entry/draw_keyboard.inc.c"#include "shared/name_entry/update_keyboard.inc.c"#include "shared/name_entry/update_name_entry.inc.c"#include "shared/name_entry/set_name_vram.inc.c"#include "shared/name_entry/set_name.inc.c"#include "shared/name_entry/get_name.inc.c"#include "shared/name_entry/close_name_entry.inc.c"Go to the source code of this file.
Macros | |
| #define | START_FADE OVL_NAME(startTween) |
| #define | UPDATE_FADE OVL_NAME(updateTween) |
Functions | |
| NameEntry * | STCRDDEK_createNameEntry (char *text) |
| Creates the name entry (task) to rename a deck, starting from its name: up to 10 characters. | |
The keyboard to rename a deck: the name entry STPLNMET and STDGNAME share.
Definition in file name_entry.c.
| #define START_FADE OVL_NAME(startTween) |
Definition at line 5 of file name_entry.c.
| #define UPDATE_FADE OVL_NAME(updateTween) |
Definition at line 7 of file name_entry.c.
| NameEntry * STCRDDEK_createNameEntry | ( | char * | text | ) |
Creates the name entry (task) to rename a deck, starting from its name: up to 10 characters.
Definition at line 20 of file name_entry.c.
Referenced by STCRDDEK_openChosen().