9 windows->name->setSpacing(windows->name, 0x13, 0);
10 windows->name->style = &
OVL_NAME(nameStyle);
11 for (i = 0; i < 3; i++) {
13 windows->tabs[i]->setDepth(windows->tabs[i], task->depth - 1);
14 windows->tabs[i]->setLines(windows->tabs[i], 7);
15 windows->tabs[i]->setSpacing(windows->tabs[i], 0xE, 0x12);
16 windows->tabs[i]->style = &
OVL_NAME(nameStyle);
21 windows->l1Label->setDepth(windows->l1Label, task->depth - 1);
23 windows->r1Label->setDepth(windows->r1Label, task->depth - 1);
void createNameWindows(NameEntry *task, NameEntryWindows *windows)
Creates the name entry's windows: the title, the name, the keyboard's three tabs, the button labels a...
A name entry: the keyboard, the name typed so far and the panels that open and close.
TextWindow * createTextWindow(s16 layerId, s16 style, s16 x, s16 y)
A text window on a layer, in a font style, at (x, y)