Digimon World 3 decomp
The European version, SLES_039.36
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wstag924_head.c
Go to the documentation of this file.
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#include "
common.h
"
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#include "
field/stage.h
"
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/* The color the setup function copies to FIELDSTG_state.spriteColor. It starts the stage, before
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its jump tables: in wstag924.c GCC would align them to 8 bytes after it, so
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it is a file of its own, linked first */
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const
CVECTOR
stageColor
= { 0x54, 0x67, 0x96, 0x00 };
common.h
stage.h
The stage overlays (AAA/PRO/WSTAG###.PRO), loaded at 0x800A4CA4 on top of FIELDSTG.
stageColor
const CVECTOR stageColor
The color the setup function copies to FIELDSTG_state.spriteColor.
Definition
wstag924_head.c:7
src
field
stages
amaterasu_city
wstag924_head.c
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