Digimon World 3 decomp
The European version, SLES_039.36
Loading...
Searching...
No Matches
wstag924_head.c
Go to the documentation of this file.
1#include "common.h"
2#include "field/stage.h"
3
4/* The color the setup function copies to FIELDSTG_state.spriteColor. It starts the stage, before
5 its jump tables: in wstag924.c GCC would align them to 8 bytes after it, so
6 it is a file of its own, linked first */
7const CVECTOR stageColor = { 0x54, 0x67, 0x96, 0x00 };
The stage overlays (AAA/PRO/WSTAG###.PRO), loaded at 0x800A4CA4 on top of FIELDSTG.
const CVECTOR stageColor
The color the setup function copies to FIELDSTG_state.spriteColor.