Digimon World 3 decomp
The European version, SLES_039.36
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wstag924_head.c File Reference
#include "common.h"
#include "field/stage.h"
Include dependency graph for wstag924_head.c:

Go to the source code of this file.

Variables

const CVECTOR stageColor = { 0x54, 0x67, 0x96, 0x00 }
 The color the setup function copies to FIELDSTG_state.spriteColor.
 

Variable Documentation

◆ stageColor

const CVECTOR stageColor = { 0x54, 0x67, 0x96, 0x00 }

The color the setup function copies to FIELDSTG_state.spriteColor.

the color the setup copies to FIELDSTG_state.spriteColor

It starts the stage, before its jump tables: in wstag924.c GCC would align them to 8 bytes after it, so it is a file of its own, linked first

Definition at line 7 of file wstag924_head.c.