Digimon World 3 decomp
The European version, SLES_039.36
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update_tile_lift.inc.c File Reference
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Functions

void updateTileLift (Lift *task)
 The lift: moves the map objects of animations 3 and 2 (shown only while it moves) and the player 0x7F up or down each time an event sets TASK_DONE, shaken by the stage's tileLiftShake before and after.
 

Function Documentation

◆ updateTileLift()

void updateTileLift ( Lift *  task)

The lift: moves the map objects of animations 3 and 2 (shown only while it moves) and the player 0x7F up or down each time an event sets TASK_DONE, shaken by the stage's tileLiftShake before and after.

Definition at line 6 of file update_tile_lift.inc.c.

Referenced by createCommand827(), and createTileLift().

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