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Digimon World 3 decomp
The European version, SLES_039.36
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Go to the source code of this file.
Functions | |
| void | updateTileLift (Lift *task) |
| The lift: moves the map objects of animations 3 and 2 (shown only while it moves) and the player 0x7F up or down each time an event sets TASK_DONE, shaken by the stage's tileLiftShake before and after. | |
| void updateTileLift | ( | Lift * | task | ) |
The lift: moves the map objects of animations 3 and 2 (shown only while it moves) and the player 0x7F up or down each time an event sets TASK_DONE, shaken by the stage's tileLiftShake before and after.
Definition at line 6 of file update_tile_lift.inc.c.
Referenced by createCommand827(), and createTileLift().