Digimon World 3 decomp
The European version, SLES_039.36
Loading...
Searching...
No Matches
update_sound_tile.inc.c File Reference
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Functions

void updateSoundTile (StageSoundTile *task)
 The map object of animation 1: frame 5 until substate 1 plays the stage's updateSoundTileFrames once, then frame 10, keying off SOUND_COMCD115.
 

Function Documentation

◆ updateSoundTile()

void updateSoundTile ( StageSoundTile *  task)

The map object of animation 1: frame 5 until substate 1 plays the stage's updateSoundTileFrames once, then frame 10, keying off SOUND_COMCD115.

Definition at line 5 of file update_sound_tile.inc.c.

Referenced by createSoundTile().

Here is the call graph for this function:
Here is the caller graph for this function: