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Digimon World 3 decomp
The European version, SLES_039.36
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Go to the source code of this file.
Functions | |
| void | updateSoundTile (StageSoundTile *task) |
| The map object of animation 1: frame 5 until substate 1 plays the stage's updateSoundTileFrames once, then frame 10, keying off SOUND_COMCD115. | |
| void updateSoundTile | ( | StageSoundTile * | task | ) |
The map object of animation 1: frame 5 until substate 1 plays the stage's updateSoundTileFrames once, then frame 10, keying off SOUND_COMCD115.
Definition at line 5 of file update_sound_tile.inc.c.
Referenced by createSoundTile().