Digimon World 3 decomp
The European version, SLES_039.36
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create_sound_tile.inc.c
Go to the documentation of this file.
1/* Creates the updateSoundTile task with the id ARG */
2void *createSoundTile(s32 arg) {
3 return createTaskWithId(updateSoundTile, sizeof(StageSoundTile), 0, arg);
4}
signed int s32
Definition common.h:11
void * createSoundTile(s32 arg)
Creates the updateSoundTile task with the id ARG.
The map object with animation 1, played once with a sound when the substate is set to 1 (frame 5 befo...
Definition stage.h:283
void * createTaskWithId(void(*update)(), s32 size, s32 childrenSize, s32 id)
Allocates a zeroed task of size bytes (header included) with room for childrenSize / 4 child tasks.
Definition task.c:80
void updateSoundTile(StageSoundTile *task)
The map object of animation 1: frame 5 until substate 1 plays the stage's updateSoundTileFrames once,...