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Digimon World 3 decomp
The European version, SLES_039.36
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The task registry's methods (TASK_REGISTRY.funcs) More...
#include <engine/task.h>
Data Fields | |
| void(* | clear )(void) |
| void(* | add )(struct Task *task) |
| void(* | remove )(struct Task *task) |
| void *(* | find )(s32 id, s32 key1, s32 key2) |
| void *(* | findNext )(void) |
| void(* | runChildren )(struct Task *task) |
| struct Task *(* | run )(struct Task *task) |
| void(* | kill )(struct Task *task) |
| void(* TaskFuncs::add) (struct Task *task) |
Definition at line 16 of file task.h.
Referenced by createTaskWithId().
| void(* TaskFuncs::remove) (struct Task *task) |
Definition at line 17 of file task.h.
Referenced by destroyTask().
Definition at line 18 of file task.h.
Referenced by addModel(), endBattleOnKnockOut(), fadeInStageLights(), FIELDSTG_balloonCommand(), FIELDSTG_closeField(), FIELDSTG_countBattleSteps(), FIELDSTG_drainTrail(), FIELDSTG_findActor(), FIELDSTG_findActorAt(), FIELDSTG_findHiddenSpot(), FIELDSTG_followLeader(), FIELDSTG_followWithCamera(), FIELDSTG_haltPartners(), FIELDSTG_handleFieldCommand(), FIELDSTG_isTileFree(), FIELDSTG_leaveFieldAfter(), FIELDSTG_openInn(), FIELDSTG_pickViewTiles(), FIELDSTG_pointCamera(), FIELDSTG_resumePartners(), FIELDSTG_runEvent(), FIELDSTG_runLaunch(), FIELDSTG_scrollCamera(), FIELDSTG_searchEventSpot(), FIELDSTG_setEventPose(), FIELDSTG_shakeCamera(), FIELDSTG_startActorGauge(), FIELDSTG_startAreaBattle(), FIELDSTG_startEncounter(), FIELDSTG_startEvent(), FIELDSTG_startListedEvent(), FIELDSTG_startWarp(), FIELDSTG_talkToActorAt(), FIELDSTG_updateBalloon(), FIELDSTG_updateCamera(), FIELDSTG_updateLift(), FIELDSTG_updateSpotEffect(), FIELDSTG_updateTriggers(), FIGHTSTG_getEnemyView(), FIGHTSTG_getFighterView(), FIGHTSTG_isPlayerChoosing(), FIGHTSTG_runScriptCamera(), FIGHTSTG_runScriptStage(), FIGHTSTG_setPlayerTurnStep(), FIGHTSTG_updateBattleScript(), FIGHTSTG_updateCameraShots(), FIGHTSTG_updateCameraTurn(), FIGHTSTG_updateDigimonChange(), FIGHTSTG_updateEntrance(), FIGHTSTG_updateHitEffect(), FIGHTSTG_updatePartnerView(), FIGHTSTG_updateShotCamera(), fillEffectLists(), handleCommand807(), handleCommand814(), removeModel(), showActorIcon(), startEvent8000(), startEvent8001(), startEvent8002(), updateEvent9015(), updateRisers(), updateTileLift(), updateTileTimer(), WFIGHTMN_blast(), WFIGHTMN_setIdleMotion(), and WFIGHTTS_motionList().
| void *(* TaskFuncs::findNext) (void) |
Definition at line 19 of file task.h.
Referenced by FIELDSTG_findActorAt(), FIELDSTG_isTileFree(), FIELDSTG_runEvent(), and FIELDSTG_runLaunch().
| void(* TaskFuncs::runChildren) (struct Task *task) |
Definition at line 20 of file task.h.
Referenced by executeTask().
Definition at line 20 of file task.h.
Referenced by killTask(), and main().
| void(* TaskFuncs::kill) (struct Task *task) |
Definition at line 22 of file task.h.
Referenced by destroyTask().