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Digimon World 3 decomp
The European version, SLES_039.36
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FIGHTSTG_updateSwitchMenu's children: two of each window, one per fighter. More...
#include <battle/battle_mode/menu.h>
Data Fields | |
| struct MenuCursor * | cursor |
| TextWindow * | hpLabel [2] |
| TextWindow * | hp [2] |
| TextWindow * | hpSlash [2] |
| TextWindow * | maxHp [2] |
| TextWindow * | mpLabel [2] |
| TextWindow * | mp [2] |
| TextWindow * | mpSlash [2] |
| TextWindow * | maxMp [2] |
| TextWindow * | name [2] |
| TextWindow * | message |
FIGHTSTG_updateSwitchMenu's children: two of each window, one per fighter.
| struct MenuCursor* SwitchMenuWindows::cursor |
Definition at line 240 of file menu.h.
Referenced by FIGHTSTG_updateSwitchMenu().
| TextWindow* SwitchMenuWindows::hpLabel[2] |
Definition at line 241 of file menu.h.
Referenced by FIGHTSTG_createSwitchWindows().
| TextWindow* SwitchMenuWindows::hp[2] |
Definition at line 242 of file menu.h.
Referenced by FIGHTSTG_createSwitchWindows(), and FIGHTSTG_showSwitchFighters().
| TextWindow* SwitchMenuWindows::hpSlash[2] |
Definition at line 243 of file menu.h.
Referenced by FIGHTSTG_createSwitchWindows().
| TextWindow* SwitchMenuWindows::maxHp[2] |
Definition at line 244 of file menu.h.
Referenced by FIGHTSTG_createSwitchWindows(), and FIGHTSTG_showSwitchFighters().
| TextWindow* SwitchMenuWindows::mpLabel[2] |
Definition at line 245 of file menu.h.
Referenced by FIGHTSTG_createSwitchWindows().
| TextWindow* SwitchMenuWindows::mp[2] |
Definition at line 246 of file menu.h.
Referenced by FIGHTSTG_createSwitchWindows(), and FIGHTSTG_showSwitchFighters().
| TextWindow* SwitchMenuWindows::mpSlash[2] |
Definition at line 247 of file menu.h.
Referenced by FIGHTSTG_createSwitchWindows().
| TextWindow* SwitchMenuWindows::maxMp[2] |
Definition at line 248 of file menu.h.
Referenced by FIGHTSTG_createSwitchWindows(), and FIGHTSTG_showSwitchFighters().
| TextWindow* SwitchMenuWindows::name[2] |
Definition at line 249 of file menu.h.
Referenced by FIGHTSTG_createSwitchWindows(), and FIGHTSTG_showSwitchFighters().
| TextWindow* SwitchMenuWindows::message |
Definition at line 250 of file menu.h.
Referenced by FIGHTSTG_updateSwitchMenu().