Digimon World 3 decomp
The European version, SLES_039.36
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MenuCursor Struct Reference

A menu cursor (FIGHTSTG_createCursor): up and down move it, its bar is drawn by FIGHTSTG_drawCursorBar at vsync and each line's sprite blinks while it is picked. More...

#include <battle/battle_mode/menu.h>

Collaboration diagram for MenuCursor:
[legend]

Data Fields

s32 id
 
s32 key1
 
s32 key2
 
s32 state
 
s32 substate
 
s32 step
 
s32 counter
 
s32 paused
 
s32 childCount
 
void * children
 
void(* setState )(struct MenuCursor *task, s32 state)
 
void(* setSubstate )(struct MenuCursor *task, s32 substate)
 
void(* setStep )(struct MenuCursor *task, s32 step)
 
void(* setCounter )(struct MenuCursor *task, s32 counter)
 
void(* nextState )(struct MenuCursor *task)
 
void(* nextSubstate )(struct MenuCursor *task)
 
void(* nextStep )(struct MenuCursor *task)
 
void(* tickCounter )(struct MenuCursor *task)
 
void(* update )()
 
void(* destroy )(struct MenuCursor *task)
 
s32 sel
 
s32 locked
 
CursorLayout params
 
s32 prevSel
 where the bar was drawn last
 
s32 frame
 of the bar, 0-11
 
s32 blink [6]
 the time of each line's sprite
 
u8 pad [0x10]
 never read or written: createTask allocates 0xA8 bytes
 

Detailed Description

A menu cursor (FIGHTSTG_createCursor): up and down move it, its bar is drawn by FIGHTSTG_drawCursorBar at vsync and each line's sprite blinks while it is picked.

Definition at line 302 of file menu.h.

Field Documentation

◆ id

s32 MenuCursor::id

Definition at line 303 of file menu.h.

◆ key1

s32 MenuCursor::key1

Definition at line 303 of file menu.h.

◆ key2

s32 MenuCursor::key2

Definition at line 303 of file menu.h.

◆ state

s32 MenuCursor::state

Definition at line 303 of file menu.h.

Referenced by FIGHTSTG_updateCursor().

◆ substate

s32 MenuCursor::substate

Definition at line 303 of file menu.h.

Referenced by FIGHTSTG_updateCursor().

◆ step

s32 MenuCursor::step

Definition at line 303 of file menu.h.

◆ counter

s32 MenuCursor::counter

Definition at line 303 of file menu.h.

◆ paused

s32 MenuCursor::paused

Definition at line 303 of file menu.h.

◆ childCount

s32 MenuCursor::childCount

Definition at line 303 of file menu.h.

◆ children

void* MenuCursor::children

Definition at line 303 of file menu.h.

◆ setState

void(* MenuCursor::setState) (struct MenuCursor *task, s32 state)

Definition at line 303 of file menu.h.

Referenced by FIGHTSTG_updateConfusedMenu(), and FIGHTSTG_updateSwitchInMenu().

◆ setSubstate

void(* MenuCursor::setSubstate) (struct MenuCursor *task, s32 substate)

Definition at line 303 of file menu.h.

◆ setStep

void(* MenuCursor::setStep) (struct MenuCursor *task, s32 step)

Definition at line 303 of file menu.h.

◆ setCounter

void(* MenuCursor::setCounter) (struct MenuCursor *task, s32 counter)

Definition at line 303 of file menu.h.

◆ nextState

void(* MenuCursor::nextState) (struct MenuCursor *task)

Definition at line 303 of file menu.h.

Referenced by FIGHTSTG_updateCursor().

◆ nextSubstate

void(* MenuCursor::nextSubstate) (struct MenuCursor *task)

Definition at line 303 of file menu.h.

Referenced by FIGHTSTG_updateCursor().

◆ nextStep

void(* MenuCursor::nextStep) (struct MenuCursor *task)

Definition at line 303 of file menu.h.

◆ tickCounter

void(* MenuCursor::tickCounter) (struct MenuCursor *task)

Definition at line 303 of file menu.h.

◆ update

void(* MenuCursor::update) ()

Definition at line 303 of file menu.h.

◆ destroy

void(* MenuCursor::destroy) (struct MenuCursor *task)

Definition at line 303 of file menu.h.

◆ sel

◆ locked

◆ params

◆ prevSel

s32 MenuCursor::prevSel

where the bar was drawn last

Definition at line 307 of file menu.h.

Referenced by FIGHTSTG_drawCursorBar().

◆ frame

s32 MenuCursor::frame

of the bar, 0-11

Definition at line 308 of file menu.h.

Referenced by FIGHTSTG_drawCursorBar().

◆ blink

s32 MenuCursor::blink[6]

the time of each line's sprite

Definition at line 309 of file menu.h.

Referenced by FIGHTSTG_drawCursorSprites().

◆ pad

u8 MenuCursor::pad[0x10]

never read or written: createTask allocates 0xA8 bytes

Definition at line 310 of file menu.h.


The documentation for this struct was generated from the following file: