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Digimon World 3 decomp
The European version, SLES_039.36
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FIGHTSTG_updateSwitchInMenu's children. More...
#include <battle/battle_mode/menu.h>
Data Fields | |
| struct MenuCursor * | cursor |
| struct MenuCursor * | techCursor |
| struct PartnerInfo * | info [2] |
| shown and hiding, in turns | |
| TextWindow * | names [4] |
| TextWindow * | choices [5] |
| switching (text 0x1B), the pair technique (0x1C), "MP", its MP and the Digimon's name | |
| TextWindow * | mp [4] |
| "MP", the active fighter's, "/", its max | |
| struct MenuCursor* SwitchInMenuWindows::cursor |
Definition at line 127 of file menu.h.
Referenced by FIGHTSTG_updateSwitchInMenu(), and updatePartnerInfoPage().
| struct MenuCursor* SwitchInMenuWindows::techCursor |
Definition at line 128 of file menu.h.
Referenced by confirmSwitchIn(), and FIGHTSTG_updateSwitchInMenu().
| struct PartnerInfo* SwitchInMenuWindows::info[2] |
shown and hiding, in turns
Definition at line 129 of file menu.h.
Referenced by updatePartnerInfoPage().
| TextWindow* SwitchInMenuWindows::names[4] |
Definition at line 130 of file menu.h.
Referenced by FIGHTSTG_createSwitchInWindows(), and FIGHTSTG_showSwitchInNames().
| TextWindow* SwitchInMenuWindows::choices[5] |
switching (text 0x1B), the pair technique (0x1C), "MP", its MP and the Digimon's name
Definition at line 131 of file menu.h.
Referenced by FIGHTSTG_createSwitchInWindows(), and FIGHTSTG_showSwitchInChoices().
| TextWindow* SwitchInMenuWindows::mp[4] |
"MP", the active fighter's, "/", its max
Definition at line 132 of file menu.h.
Referenced by FIGHTSTG_createSwitchInWindows(), and FIGHTSTG_showSwitchInChoices().