Digimon World 3 decomp
The European version, SLES_039.36
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StageTileSet Struct Reference

The map objects with animations 4 to 1, animated. More...

#include <field/stage.h>

Collaboration diagram for StageTileSet:
[legend]

Data Fields

s32 id
 
s32 key1
 
s32 key2
 
s32 state
 
s32 substate
 
s32 step
 
s32 counter
 
s32 paused
 
s32 childCount
 
void * children
 
void(* setState )(struct StageTileSet *task, s32 state)
 
void(* setSubstate )(struct StageTileSet *task, s32 substate)
 
void(* setStep )(struct StageTileSet *task, s32 step)
 
void(* setCounter )(struct StageTileSet *task, s32 counter)
 
void(* nextState )(struct StageTileSet *task)
 
void(* nextSubstate )(struct StageTileSet *task)
 
void(* nextStep )(struct StageTileSet *task)
 
void(* tickCounter )(struct StageTileSet *task)
 
void(* update )()
 
void(* destroy )(struct StageTileSet *task)
 
s32 done
 start in TASK_DONE
 
StageTile * tiles [4]
 animations 4, 3, 2 and 1
 
AnimState anim
 
AnimState anim2
 animation 1's, looping
 

Detailed Description

The map objects with animations 4 to 1, animated.

Definition at line 593 of file stage.h.

Field Documentation

◆ id

s32 StageTileSet::id

Definition at line 594 of file stage.h.

◆ key1

s32 StageTileSet::key1

Definition at line 594 of file stage.h.

◆ key2

s32 StageTileSet::key2

Definition at line 594 of file stage.h.

◆ state

s32 StageTileSet::state

Definition at line 594 of file stage.h.

Referenced by updateTileSet().

◆ substate

s32 StageTileSet::substate

Definition at line 594 of file stage.h.

Referenced by updateTileSet().

◆ step

s32 StageTileSet::step

Definition at line 594 of file stage.h.

◆ counter

s32 StageTileSet::counter

Definition at line 594 of file stage.h.

◆ paused

s32 StageTileSet::paused

Definition at line 594 of file stage.h.

◆ childCount

s32 StageTileSet::childCount

Definition at line 594 of file stage.h.

◆ children

void* StageTileSet::children

Definition at line 594 of file stage.h.

◆ setState

void(* StageTileSet::setState) (struct StageTileSet *task, s32 state)

Definition at line 594 of file stage.h.

Referenced by updateTileSet().

◆ setSubstate

void(* StageTileSet::setSubstate) (struct StageTileSet *task, s32 substate)

Definition at line 594 of file stage.h.

Referenced by updateTileSet().

◆ setStep

void(* StageTileSet::setStep) (struct StageTileSet *task, s32 step)

Definition at line 594 of file stage.h.

◆ setCounter

void(* StageTileSet::setCounter) (struct StageTileSet *task, s32 counter)

Definition at line 594 of file stage.h.

◆ nextState

void(* StageTileSet::nextState) (struct StageTileSet *task)

Definition at line 594 of file stage.h.

Referenced by updateTileSet().

◆ nextSubstate

void(* StageTileSet::nextSubstate) (struct StageTileSet *task)

Definition at line 594 of file stage.h.

Referenced by updateTileSet().

◆ nextStep

void(* StageTileSet::nextStep) (struct StageTileSet *task)

Definition at line 594 of file stage.h.

◆ tickCounter

void(* StageTileSet::tickCounter) (struct StageTileSet *task)

Definition at line 594 of file stage.h.

◆ update

void(* StageTileSet::update) ()

Definition at line 594 of file stage.h.

◆ destroy

void(* StageTileSet::destroy) (struct StageTileSet *task)

Definition at line 594 of file stage.h.

◆ done

s32 StageTileSet::done

start in TASK_DONE

Definition at line 595 of file stage.h.

Referenced by createTileSet(), and updateTileSet().

◆ tiles

StageTile* StageTileSet::tiles[4]

animations 4, 3, 2 and 1

Definition at line 596 of file stage.h.

Referenced by updateTileSet().

◆ anim

AnimState StageTileSet::anim

Definition at line 597 of file stage.h.

Referenced by updateTileSet().

◆ anim2

AnimState StageTileSet::anim2

animation 1's, looping

Definition at line 598 of file stage.h.

Referenced by updateTileSet().


The documentation for this struct was generated from the following file: