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Digimon World 3 decomp
The European version, SLES_039.36
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The map objects with animations 1 to 4, sequenced. More...
#include <field/stage.h>
Data Fields | |
| s32 | id |
| s32 | key1 |
| s32 | key2 |
| s32 | state |
| s32 | substate |
| s32 | step |
| s32 | counter |
| s32 | paused |
| s32 | childCount |
| void * | children |
| void(* | setState )(struct StageTileSeqs *task, s32 state) |
| void(* | setSubstate )(struct StageTileSeqs *task, s32 substate) |
| void(* | setStep )(struct StageTileSeqs *task, s32 step) |
| void(* | setCounter )(struct StageTileSeqs *task, s32 counter) |
| void(* | nextState )(struct StageTileSeqs *task) |
| void(* | nextSubstate )(struct StageTileSeqs *task) |
| void(* | nextStep )(struct StageTileSeqs *task) |
| void(* | tickCounter )(struct StageTileSeqs *task) |
| void(* | update )() |
| void(* | destroy )(struct StageTileSeqs *task) |
| StageTileSeq | entries [4] |
| s32 StageTileSeqs::state |
Definition at line 239 of file stage.h.
Referenced by updateTileSeqs().
| void(* StageTileSeqs::setState) (struct StageTileSeqs *task, s32 state) |
| void(* StageTileSeqs::setSubstate) (struct StageTileSeqs *task, s32 substate) |
| void(* StageTileSeqs::setStep) (struct StageTileSeqs *task, s32 step) |
| void(* StageTileSeqs::setCounter) (struct StageTileSeqs *task, s32 counter) |
| void(* StageTileSeqs::nextState) (struct StageTileSeqs *task) |
Definition at line 239 of file stage.h.
Referenced by updateTileSeqs().
| void(* StageTileSeqs::nextSubstate) (struct StageTileSeqs *task) |
| void(* StageTileSeqs::nextStep) (struct StageTileSeqs *task) |
| void(* StageTileSeqs::tickCounter) (struct StageTileSeqs *task) |
| void(* StageTileSeqs::destroy) (struct StageTileSeqs *task) |
| StageTileSeq StageTileSeqs::entries[4] |
Definition at line 240 of file stage.h.
Referenced by updateTileSeqs().