Digimon World 3 decomp
The European version, SLES_039.36
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StageTileAnims Struct Reference

The task that animates the map objects. More...

#include <field/stage.h>

Collaboration diagram for StageTileAnims:
[legend]

Data Fields

s32 id
 
s32 key1
 
s32 key2
 
s32 state
 
s32 substate
 
s32 step
 
s32 counter
 
s32 paused
 
s32 childCount
 
void * children
 
void(* setState )(struct StageTileAnims *task, s32 state)
 
void(* setSubstate )(struct StageTileAnims *task, s32 substate)
 
void(* setStep )(struct StageTileAnims *task, s32 step)
 
void(* setCounter )(struct StageTileAnims *task, s32 counter)
 
void(* nextState )(struct StageTileAnims *task)
 
void(* nextSubstate )(struct StageTileAnims *task)
 
void(* nextStep )(struct StageTileAnims *task)
 
void(* tickCounter )(struct StageTileAnims *task)
 
void(* update )()
 
void(* destroy )(struct StageTileAnims *task)
 
AnimState anims [4]
 as many as the stage uses
 

Detailed Description

The task that animates the map objects.

Definition at line 102 of file stage.h.

Field Documentation

◆ id

s32 StageTileAnims::id

Definition at line 103 of file stage.h.

◆ key1

s32 StageTileAnims::key1

Definition at line 103 of file stage.h.

◆ key2

s32 StageTileAnims::key2

Definition at line 103 of file stage.h.

◆ state

s32 StageTileAnims::state

Definition at line 103 of file stage.h.

Referenced by updateTileAnims().

◆ substate

s32 StageTileAnims::substate

Definition at line 103 of file stage.h.

◆ step

s32 StageTileAnims::step

Definition at line 103 of file stage.h.

◆ counter

s32 StageTileAnims::counter

Definition at line 103 of file stage.h.

◆ paused

s32 StageTileAnims::paused

Definition at line 103 of file stage.h.

◆ childCount

s32 StageTileAnims::childCount

Definition at line 103 of file stage.h.

◆ children

void* StageTileAnims::children

Definition at line 103 of file stage.h.

◆ setState

void(* StageTileAnims::setState) (struct StageTileAnims *task, s32 state)

Definition at line 103 of file stage.h.

◆ setSubstate

void(* StageTileAnims::setSubstate) (struct StageTileAnims *task, s32 substate)

Definition at line 103 of file stage.h.

◆ setStep

void(* StageTileAnims::setStep) (struct StageTileAnims *task, s32 step)

Definition at line 103 of file stage.h.

◆ setCounter

void(* StageTileAnims::setCounter) (struct StageTileAnims *task, s32 counter)

Definition at line 103 of file stage.h.

◆ nextState

void(* StageTileAnims::nextState) (struct StageTileAnims *task)

Definition at line 103 of file stage.h.

Referenced by updateTileAnims().

◆ nextSubstate

void(* StageTileAnims::nextSubstate) (struct StageTileAnims *task)

Definition at line 103 of file stage.h.

◆ nextStep

void(* StageTileAnims::nextStep) (struct StageTileAnims *task)

Definition at line 103 of file stage.h.

◆ tickCounter

void(* StageTileAnims::tickCounter) (struct StageTileAnims *task)

Definition at line 103 of file stage.h.

◆ update

void(* StageTileAnims::update) ()

Definition at line 103 of file stage.h.

◆ destroy

void(* StageTileAnims::destroy) (struct StageTileAnims *task)

Definition at line 103 of file stage.h.

◆ anims

AnimState StageTileAnims::anims[4]

as many as the stage uses

Definition at line 104 of file stage.h.

Referenced by updateTileAnims().


The documentation for this struct was generated from the following file: