Digimon World 3 decomp
The European version, SLES_039.36
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StageSpriteField Struct Reference

The animations of sprites drawn all over the stage. More...

#include <field/stage.h>

Collaboration diagram for StageSpriteField:
[legend]

Data Fields

s32 id
 
s32 key1
 
s32 key2
 
s32 state
 
s32 substate
 
s32 step
 
s32 counter
 
s32 paused
 
s32 childCount
 
void * children
 
void(* setState )(struct StageSpriteField *task, s32 state)
 
void(* setSubstate )(struct StageSpriteField *task, s32 substate)
 
void(* setStep )(struct StageSpriteField *task, s32 step)
 
void(* setCounter )(struct StageSpriteField *task, s32 counter)
 
void(* nextState )(struct StageSpriteField *task)
 
void(* nextSubstate )(struct StageSpriteField *task)
 
void(* nextStep )(struct StageSpriteField *task)
 
void(* tickCounter )(struct StageSpriteField *task)
 
void(* update )()
 
void(* destroy )(struct StageSpriteField *task)
 
StageBytePlay anims [10]
 nine used
 

Detailed Description

The animations of sprites drawn all over the stage.

Definition at line 652 of file stage.h.

Field Documentation

◆ id

s32 StageSpriteField::id

Definition at line 653 of file stage.h.

◆ key1

s32 StageSpriteField::key1

Definition at line 653 of file stage.h.

◆ key2

s32 StageSpriteField::key2

Definition at line 653 of file stage.h.

◆ state

s32 StageSpriteField::state

Definition at line 653 of file stage.h.

Referenced by updateSpriteField().

◆ substate

s32 StageSpriteField::substate

Definition at line 653 of file stage.h.

◆ step

s32 StageSpriteField::step

Definition at line 653 of file stage.h.

◆ counter

s32 StageSpriteField::counter

Definition at line 653 of file stage.h.

◆ paused

s32 StageSpriteField::paused

Definition at line 653 of file stage.h.

◆ childCount

s32 StageSpriteField::childCount

Definition at line 653 of file stage.h.

◆ children

void* StageSpriteField::children

Definition at line 653 of file stage.h.

◆ setState

void(* StageSpriteField::setState) (struct StageSpriteField *task, s32 state)

Definition at line 653 of file stage.h.

◆ setSubstate

void(* StageSpriteField::setSubstate) (struct StageSpriteField *task, s32 substate)

Definition at line 653 of file stage.h.

◆ setStep

void(* StageSpriteField::setStep) (struct StageSpriteField *task, s32 step)

Definition at line 653 of file stage.h.

◆ setCounter

void(* StageSpriteField::setCounter) (struct StageSpriteField *task, s32 counter)

Definition at line 653 of file stage.h.

◆ nextState

void(* StageSpriteField::nextState) (struct StageSpriteField *task)

Definition at line 653 of file stage.h.

Referenced by updateSpriteField().

◆ nextSubstate

void(* StageSpriteField::nextSubstate) (struct StageSpriteField *task)

Definition at line 653 of file stage.h.

◆ nextStep

void(* StageSpriteField::nextStep) (struct StageSpriteField *task)

Definition at line 653 of file stage.h.

◆ tickCounter

void(* StageSpriteField::tickCounter) (struct StageSpriteField *task)

Definition at line 653 of file stage.h.

◆ update

void(* StageSpriteField::update) ()

Definition at line 653 of file stage.h.

◆ destroy

void(* StageSpriteField::destroy) (struct StageSpriteField *task)

Definition at line 653 of file stage.h.

◆ anims

StageBytePlay StageSpriteField::anims[10]

nine used

Definition at line 654 of file stage.h.

Referenced by updateSpriteField().


The documentation for this struct was generated from the following file: