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Digimon World 3 decomp
The European version, SLES_039.36
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The animations of sprites drawn all over the stage. More...
#include <field/stage.h>
Data Fields | |
| s32 | id |
| s32 | key1 |
| s32 | key2 |
| s32 | state |
| s32 | substate |
| s32 | step |
| s32 | counter |
| s32 | paused |
| s32 | childCount |
| void * | children |
| void(* | setState )(struct StageSpriteField *task, s32 state) |
| void(* | setSubstate )(struct StageSpriteField *task, s32 substate) |
| void(* | setStep )(struct StageSpriteField *task, s32 step) |
| void(* | setCounter )(struct StageSpriteField *task, s32 counter) |
| void(* | nextState )(struct StageSpriteField *task) |
| void(* | nextSubstate )(struct StageSpriteField *task) |
| void(* | nextStep )(struct StageSpriteField *task) |
| void(* | tickCounter )(struct StageSpriteField *task) |
| void(* | update )() |
| void(* | destroy )(struct StageSpriteField *task) |
| StageBytePlay | anims [10] |
| nine used | |
| s32 StageSpriteField::state |
Definition at line 653 of file stage.h.
Referenced by updateSpriteField().
| void(* StageSpriteField::setState) (struct StageSpriteField *task, s32 state) |
| void(* StageSpriteField::setSubstate) (struct StageSpriteField *task, s32 substate) |
| void(* StageSpriteField::setStep) (struct StageSpriteField *task, s32 step) |
| void(* StageSpriteField::setCounter) (struct StageSpriteField *task, s32 counter) |
| void(* StageSpriteField::nextState) (struct StageSpriteField *task) |
Definition at line 653 of file stage.h.
Referenced by updateSpriteField().
| void(* StageSpriteField::nextSubstate) (struct StageSpriteField *task) |
| void(* StageSpriteField::nextStep) (struct StageSpriteField *task) |
| void(* StageSpriteField::tickCounter) (struct StageSpriteField *task) |
| void(* StageSpriteField::destroy) (struct StageSpriteField *task) |
| StageBytePlay StageSpriteField::anims[10] |