Digimon World 3 decomp
The European version, SLES_039.36
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StageQuadTexture Struct Reference

A texture of a StageQuad: its page, square at (u, v), and palette. More...

#include <field/stage.h>

Data Fields

s16 tpageX
 
s16 tpageY
 
s16 vramX
 unused
 
s16 vramY
 unused
 
s16 u
 
s16 v
 
u16 clutX
 
u16 clutY
 

Detailed Description

A texture of a StageQuad: its page, square at (u, v), and palette.

vramX and vramY, the square's place in VRAM (tpageX + (u & 0xFF) / 4, tpageY + v, the 4-bit texels four to a halfword), are in the table but nothing reads them.

Definition at line 518 of file stage.h.

Field Documentation

◆ tpageX

s16 StageQuadTexture::tpageX

Definition at line 519 of file stage.h.

Referenced by drawByteAnims().

◆ tpageY

s16 StageQuadTexture::tpageY

Definition at line 520 of file stage.h.

Referenced by drawByteAnims().

◆ vramX

s16 StageQuadTexture::vramX

unused

Definition at line 521 of file stage.h.

◆ vramY

s16 StageQuadTexture::vramY

unused

Definition at line 522 of file stage.h.

◆ u

s16 StageQuadTexture::u

Definition at line 523 of file stage.h.

Referenced by drawByteAnims().

◆ v

s16 StageQuadTexture::v

Definition at line 524 of file stage.h.

Referenced by drawByteAnims().

◆ clutX

u16 StageQuadTexture::clutX

Definition at line 525 of file stage.h.

Referenced by drawByteAnims().

◆ clutY

u16 StageQuadTexture::clutY

Definition at line 526 of file stage.h.

Referenced by drawByteAnims().


The documentation for this struct was generated from the following file: