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Digimon World 3 decomp
The European version, SLES_039.36
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Two StageByteAnim animations. More...
#include <field/stage.h>
Data Fields | |
| s32 | id |
| s32 | key1 |
| s32 | key2 |
| s32 | state |
| s32 | substate |
| s32 | step |
| s32 | counter |
| s32 | paused |
| s32 | childCount |
| void * | children |
| void(* | setState )(struct StageByteAnims *task, s32 state) |
| void(* | setSubstate )(struct StageByteAnims *task, s32 substate) |
| void(* | setStep )(struct StageByteAnims *task, s32 step) |
| void(* | setCounter )(struct StageByteAnims *task, s32 counter) |
| void(* | nextState )(struct StageByteAnims *task) |
| void(* | nextSubstate )(struct StageByteAnims *task) |
| void(* | nextStep )(struct StageByteAnims *task) |
| void(* | tickCounter )(struct StageByteAnims *task) |
| void(* | update )() |
| void(* | destroy )(struct StageByteAnims *task) |
| StageByteAnim | anims [2] |
Two StageByteAnim animations.
| s32 StageByteAnims::state |
Definition at line 495 of file stage.h.
Referenced by updateByteAnims().
| void(* StageByteAnims::setState) (struct StageByteAnims *task, s32 state) |
| void(* StageByteAnims::setSubstate) (struct StageByteAnims *task, s32 substate) |
| void(* StageByteAnims::setStep) (struct StageByteAnims *task, s32 step) |
| void(* StageByteAnims::setCounter) (struct StageByteAnims *task, s32 counter) |
| void(* StageByteAnims::nextState) (struct StageByteAnims *task) |
Definition at line 495 of file stage.h.
Referenced by updateByteAnims().
| void(* StageByteAnims::nextSubstate) (struct StageByteAnims *task) |
| void(* StageByteAnims::nextStep) (struct StageByteAnims *task) |
| void(* StageByteAnims::tickCounter) (struct StageByteAnims *task) |
| void(* StageByteAnims::destroy) (struct StageByteAnims *task) |
| StageByteAnim StageByteAnims::anims[2] |
Definition at line 496 of file stage.h.
Referenced by drawByteAnims(), handleCommand801(), and updateByteAnims().