Digimon World 3 decomp
The European version, SLES_039.36
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StageByteAnims Struct Reference

Two StageByteAnim animations. More...

#include <field/stage.h>

Collaboration diagram for StageByteAnims:
[legend]

Data Fields

s32 id
 
s32 key1
 
s32 key2
 
s32 state
 
s32 substate
 
s32 step
 
s32 counter
 
s32 paused
 
s32 childCount
 
void * children
 
void(* setState )(struct StageByteAnims *task, s32 state)
 
void(* setSubstate )(struct StageByteAnims *task, s32 substate)
 
void(* setStep )(struct StageByteAnims *task, s32 step)
 
void(* setCounter )(struct StageByteAnims *task, s32 counter)
 
void(* nextState )(struct StageByteAnims *task)
 
void(* nextSubstate )(struct StageByteAnims *task)
 
void(* nextStep )(struct StageByteAnims *task)
 
void(* tickCounter )(struct StageByteAnims *task)
 
void(* update )()
 
void(* destroy )(struct StageByteAnims *task)
 
StageByteAnim anims [2]
 

Detailed Description

Two StageByteAnim animations.

Definition at line 494 of file stage.h.

Field Documentation

◆ id

s32 StageByteAnims::id

Definition at line 495 of file stage.h.

◆ key1

s32 StageByteAnims::key1

Definition at line 495 of file stage.h.

◆ key2

s32 StageByteAnims::key2

Definition at line 495 of file stage.h.

◆ state

s32 StageByteAnims::state

Definition at line 495 of file stage.h.

Referenced by updateByteAnims().

◆ substate

s32 StageByteAnims::substate

Definition at line 495 of file stage.h.

◆ step

s32 StageByteAnims::step

Definition at line 495 of file stage.h.

◆ counter

s32 StageByteAnims::counter

Definition at line 495 of file stage.h.

◆ paused

s32 StageByteAnims::paused

Definition at line 495 of file stage.h.

◆ childCount

s32 StageByteAnims::childCount

Definition at line 495 of file stage.h.

◆ children

void* StageByteAnims::children

Definition at line 495 of file stage.h.

◆ setState

void(* StageByteAnims::setState) (struct StageByteAnims *task, s32 state)

Definition at line 495 of file stage.h.

◆ setSubstate

void(* StageByteAnims::setSubstate) (struct StageByteAnims *task, s32 substate)

Definition at line 495 of file stage.h.

◆ setStep

void(* StageByteAnims::setStep) (struct StageByteAnims *task, s32 step)

Definition at line 495 of file stage.h.

◆ setCounter

void(* StageByteAnims::setCounter) (struct StageByteAnims *task, s32 counter)

Definition at line 495 of file stage.h.

◆ nextState

void(* StageByteAnims::nextState) (struct StageByteAnims *task)

Definition at line 495 of file stage.h.

Referenced by updateByteAnims().

◆ nextSubstate

void(* StageByteAnims::nextSubstate) (struct StageByteAnims *task)

Definition at line 495 of file stage.h.

◆ nextStep

void(* StageByteAnims::nextStep) (struct StageByteAnims *task)

Definition at line 495 of file stage.h.

◆ tickCounter

void(* StageByteAnims::tickCounter) (struct StageByteAnims *task)

Definition at line 495 of file stage.h.

◆ update

void(* StageByteAnims::update) ()

Definition at line 495 of file stage.h.

◆ destroy

void(* StageByteAnims::destroy) (struct StageByteAnims *task)

Definition at line 495 of file stage.h.

◆ anims

StageByteAnim StageByteAnims::anims[2]

Definition at line 496 of file stage.h.

Referenced by drawByteAnims(), handleCommand801(), and updateByteAnims().


The documentation for this struct was generated from the following file: