Digimon World 3 decomp
The European version, SLES_039.36
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StageByteAnim Struct Reference

An animation of a table of byte pairs (frame, duration; duration 0 loops to frame) More...

#include <field/stage.h>

Data Fields

s32 anim
 the animation wanted
 
s32 cur
 the animation playing
 
s32 index
 
s32 frame
 
s32 timer
 

Detailed Description

An animation of a table of byte pairs (frame, duration; duration 0 loops to frame)

Definition at line 485 of file stage.h.

Field Documentation

◆ anim

s32 StageByteAnim::anim

the animation wanted

Definition at line 486 of file stage.h.

Referenced by handleCommand801(), and updateByteAnims().

◆ cur

s32 StageByteAnim::cur

the animation playing

Definition at line 487 of file stage.h.

Referenced by updateByteAnims().

◆ index

s32 StageByteAnim::index

Definition at line 488 of file stage.h.

Referenced by updateByteAnims().

◆ frame

s32 StageByteAnim::frame

Definition at line 489 of file stage.h.

Referenced by drawByteAnims(), and updateByteAnims().

◆ timer

s32 StageByteAnim::timer

Definition at line 490 of file stage.h.

Referenced by updateByteAnims().


The documentation for this struct was generated from the following file: