Digimon World 3 decomp
The European version, SLES_039.36
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LabEntryListWindows Struct Reference

#include <menus/digimon_lab.h>

Collaboration diagram for LabEntryListWindows:
[legend]

Data Fields

TextWindow * title
 
TextWindow * options [3]
 
TextWindow * digimonName
 
TextWindow * levelLabel
 "Skill LV", left of values[13]
 
TextWindow * skills [6]
 
TextWindow * values [14]
 the battle stats, the resistances, the level
 
Cursor * cursor
 
ScrollBar * scrollBar
 

Detailed Description

Definition at line 252 of file digimon_lab.h.

Field Documentation

◆ title

TextWindow* LabEntryListWindows::title

Definition at line 253 of file digimon_lab.h.

Referenced by STGDGLAB_createEntryListWindows(), and STGDGLAB_showEntryList().

◆ options

TextWindow* LabEntryListWindows::options[3]

Definition at line 254 of file digimon_lab.h.

Referenced by STGDGLAB_createEntryListWindows(), and STGDGLAB_showEntryList().

◆ digimonName

TextWindow* LabEntryListWindows::digimonName

Definition at line 255 of file digimon_lab.h.

Referenced by STGDGLAB_createEntryListWindows(), and STGDGLAB_showEntryList().

◆ levelLabel

TextWindow* LabEntryListWindows::levelLabel

"Skill LV", left of values[13]

Definition at line 256 of file digimon_lab.h.

Referenced by STGDGLAB_createEntryListWindows(), and STGDGLAB_showEntryList().

◆ skills

TextWindow* LabEntryListWindows::skills[6]

Definition at line 257 of file digimon_lab.h.

Referenced by STGDGLAB_createEntryListWindows(), and STGDGLAB_showEntryList().

◆ values

TextWindow* LabEntryListWindows::values[14]

the battle stats, the resistances, the level

Definition at line 258 of file digimon_lab.h.

Referenced by STGDGLAB_createEntryListWindows(), and STGDGLAB_showEntryList().

◆ cursor

Cursor* LabEntryListWindows::cursor

◆ scrollBar

ScrollBar* LabEntryListWindows::scrollBar

Definition at line 260 of file digimon_lab.h.

Referenced by STGDGLAB_runEntryList().


The documentation for this struct was generated from the following file: