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Digimon World 3 decomp
The European version, SLES_039.36
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FIGHTSTG_updateItemMenu's children. More...
#include <battle/battle_mode/menu.h>
Data Fields | |
| struct MenuCursor * | cursor |
| TextWindow * | prevButton |
| the page buttons, texts 0x11 and 0x12 | |
| TextWindow * | nextButton |
| TextWindow * | countLabel |
| text 0xC | |
| TextWindow * | count |
| how many of the item | |
| TextWindow * | message |
| its description | |
| TextWindow * | names [7] |
| struct MenuCursor* ItemMenuWindows::cursor |
Definition at line 97 of file menu.h.
Referenced by FIGHTSTG_showItemPage(), and FIGHTSTG_updateItemMenu().
| TextWindow* ItemMenuWindows::prevButton |
the page buttons, texts 0x11 and 0x12
Definition at line 98 of file menu.h.
Referenced by FIGHTSTG_createItemWindows().
| TextWindow* ItemMenuWindows::nextButton |
Definition at line 99 of file menu.h.
Referenced by FIGHTSTG_createItemWindows().
| TextWindow* ItemMenuWindows::countLabel |
| TextWindow* ItemMenuWindows::count |
how many of the item
Definition at line 101 of file menu.h.
Referenced by FIGHTSTG_createItemWindows(), and FIGHTSTG_showItemPage().
| TextWindow* ItemMenuWindows::message |
its description
Definition at line 102 of file menu.h.
Referenced by FIGHTSTG_createItemWindows(), and FIGHTSTG_showItemPage().
| TextWindow* ItemMenuWindows::names[7] |
Definition at line 103 of file menu.h.
Referenced by FIGHTSTG_createItemWindows(), and FIGHTSTG_showItemPage().