Digimon World 3 decomp
The European version, SLES_039.36
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ItemInfo Struct Reference

An item (ITEMS, ITEM_FUNCS) More...

#include <engine/game_state.h>

Collaboration diagram for ItemInfo:
[legend]

Data Fields

ItemRecord data
 the type's record, or the usable items' effect
 
u16 price
 
u16 sellPrice
 0: cannot be sold
 
u8 kind
 ITEM_KIND_* (ITEM_FUNCS.isKind)
 
u8 type
 2-14 weapons, 15-20 armour, 21-24 accessories
 

Detailed Description

An item (ITEMS, ITEM_FUNCS)

Definition at line 225 of file game_state.h.

Field Documentation

◆ data

◆ price

◆ sellPrice

u16 ItemInfo::sellPrice

0: cannot be sold

Definition at line 228 of file game_state.h.

Referenced by STITSHOP_confirmSell(), STITSHOP_listSellable(), STITSHOP_openSellTotal(), and STITSHOP_showItemRows().

◆ kind

u8 ItemInfo::kind

ITEM_KIND_* (ITEM_FUNCS.isKind)

Definition at line 229 of file game_state.h.

Referenced by isItemKind().

◆ type


The documentation for this struct was generated from the following file: