Digimon World 3 decomp
The European version, SLES_039.36
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ItemFuncs Struct Reference

The item functions (ITEM_FUNCS) More...

#include <engine/game_state.h>

Collaboration diagram for ItemFuncs:
[legend]

Data Fields

struct ItemInfo *(* get )(s32 item)
 getItem
 
s32(* getCategory )(s32 item)
 getItemCategory
 
s32(* isKind )(s32 item, s32 kind)
 ItemInfo.kind == kind.
 
s32(* list )(s32 type, s16 *out)
 listItems
 

Detailed Description

The item functions (ITEM_FUNCS)

Definition at line 669 of file game_state.h.

Field Documentation

◆ get

◆ getCategory

◆ isKind

s32(* ItemFuncs::isKind) (s32 item, s32 kind)

ItemInfo.kind == kind.

Definition at line 672 of file game_state.h.

Referenced by STITSHOP_confirmBuy(), STITSHOP_turnInfoPage(), and STITSHOP_updateInfo().

◆ list


The documentation for this struct was generated from the following file: