Digimon World 3 decomp
The European version, SLES_039.36
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InnChildren Struct Reference

#include <engine/menu.h>

Collaboration diagram for InnChildren:
[legend]

Data Fields

struct ScreenFade * fade
 
TextWindow * windows [6]
 
Cursor * cursor
 

Detailed Description

Definition at line 78 of file menu.h.

Field Documentation

◆ fade

struct ScreenFade* InnChildren::fade

Definition at line 79 of file menu.h.

Referenced by updateInnMenu().

◆ windows

TextWindow* InnChildren::windows[6]

Definition at line 80 of file menu.h.

Referenced by sleepAtInn(), updateInn(), and updateInnMenu().

◆ cursor

Cursor* InnChildren::cursor

Definition at line 81 of file menu.h.

Referenced by chooseInnAnswer(), sleepAtInn(), updateInn(), and updateInnMenu().


The documentation for this struct was generated from the following file: