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Digimon World 3 decomp
The European version, SLES_039.36
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FIGHTSTG_fighterCache: the last fighter getInfo found, and the fighters' file's functions. More...
#include <battle/battle_mode/model.h>
Data Fields | |
| s32 | id |
| s32 | isEnemy |
| the kind is 0x3A or more | |
| s32 | index |
| in the partners' or the enemies' table | |
| s32 | kind |
| FighterInfo * | partnerInfo |
| both hold the info found, read by isEnemy | |
| FighterInfo * | enemyInfo |
| FighterInfoFuncs | funcs |
| struct FaceRect *(* | getFace )(s32 fighter) |
| up to an x of 0xFF | |
FIGHTSTG_fighterCache: the last fighter getInfo found, and the fighters' file's functions.
| s32 FighterCache::id |
Definition at line 266 of file model.h.
Referenced by FIGHTSTG_cacheFighter(), FIGHTSTG_getFighterInfo(), and WFIGHTTS_fighterList().
| s32 FighterCache::isEnemy |
the kind is 0x3A or more
Definition at line 267 of file model.h.
Referenced by FIGHTSTG_cacheFighter(), and FIGHTSTG_getFighterInfo().
| s32 FighterCache::index |
in the partners' or the enemies' table
Definition at line 268 of file model.h.
Referenced by FIGHTSTG_cacheFighter(), and FIGHTSTG_getFighterInfo().
| s32 FighterCache::kind |
Definition at line 269 of file model.h.
Referenced by FIGHTSTG_cacheFighter(), FIGHTSTG_getFighterInfo(), and WFIGHTTS_fighterList().
| FighterInfo* FighterCache::partnerInfo |
both hold the info found, read by isEnemy
Definition at line 270 of file model.h.
Referenced by FIGHTSTG_cacheFighter(), FIGHTSTG_getFighterInfo(), FIGHTSTG_updateBattleScript(), fillEffectLists(), and WFIGHTTS_motionList().
| FighterInfo* FighterCache::enemyInfo |
Definition at line 271 of file model.h.
Referenced by FIGHTSTG_cacheFighter(), FIGHTSTG_getEnemyView(), and FIGHTSTG_getFighterInfo().
| FighterInfoFuncs FighterCache::funcs |
Definition at line 272 of file model.h.
Referenced by FIGHTSTG_addFighterModel(), FIGHTSTG_faceModel(), FIGHTSTG_getEnemyView(), FIGHTSTG_getFighterView(), FIGHTSTG_loadCamera(), FIGHTSTG_runScriptModel(), FIGHTSTG_updateBattleScript(), FIGHTSTG_updateDigimonChange(), FIGHTSTG_updateEntrance(), fillEffectLists(), runCameraList(), WFIGHTTS_fighterList(), and WFIGHTTS_motionList().