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Digimon World 3 decomp
The European version, SLES_039.36
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A fight stage, in FILE_FIGHT_STAGES. More...
#include <battle/battle_mode/stage.h>
Data Fields | |
| s32 | model |
| file << 16 | index | |
| s32 | motions |
| s32 | music |
| an index in FIGHTSTG_stageMusic, or -1 | |
| u8 | bgColor [3] |
| u8 | padF |
| 0 in every stage; never read or written | |
| u8 | noBoundsBones [8] |
| bones given to the model's setBoneNoBoundsCheck, up to a 0 | |
| LightSet | lights |
| s32 | pad54 |
| 0 in every stage; never read: the file's stages are 0x58 bytes apart | |
| s32 FightStageInfo::model |
| s32 FightStageInfo::motions |
Definition at line 26 of file stage.h.
Referenced by FIGHTSTG_getStageMotionsFile(), and FIGHTSTG_updateStage().
| s32 FightStageInfo::music |
an index in FIGHTSTG_stageMusic, or -1
Definition at line 27 of file stage.h.
Referenced by FIGHTSTG_updateStage().
| u8 FightStageInfo::bgColor[3] |
Definition at line 28 of file stage.h.
Referenced by startStageFadeIn(), and startStageFadeOut().
| u8 FightStageInfo::padF |
| u8 FightStageInfo::noBoundsBones[8] |
bones given to the model's setBoneNoBoundsCheck, up to a 0
Definition at line 30 of file stage.h.
Referenced by prepareStageModel().
| LightSet FightStageInfo::lights |
Definition at line 31 of file stage.h.
Referenced by FIGHTSTG_getStageLights().
| s32 FightStageInfo::pad54 |