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Digimon World 3 decomp
The European version, SLES_039.36
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A fight stage's lights: three flat lights and the ambient colour. More...
#include <battle/battle_mode/stage.h>
Data Fields | |
| GsF_LIGHT | lights [3] |
| s32 | ambient [3] |
A fight stage's lights: three flat lights and the ambient colour.
| GsF_LIGHT LightSet::lights[3] |
Definition at line 19 of file stage.h.
Referenced by FIGHTSTG_updateLights().
| s32 LightSet::ambient[3] |
Definition at line 20 of file stage.h.
Referenced by FIGHTSTG_updateLights().