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Digimon World 3 decomp
The European version, SLES_039.36
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An encounter of FIELDSTG_encounters, which FIELDSTG_startEncounter starts: its enemies and the bytes it copies to BATTLE_SETUP.ambushChance on. More...
#include <field/field_mode.h>
Data Fields | |
| BattleEnemy * | enemies [3] |
| u8 | ambushChance |
| u8 | kind |
| copied to BATTLE_SETUP.encounterKind: 1 for nearly all the maps' random battles (some enemies' battle table actions, condition 13, run away in them), 4 for the Digimon Arena's, 2, 3 and 5 mostly for the event battles | |
| u8 | blocks [12] |
| copied to BATTLE_SETUP.blocks | |
An encounter of FIELDSTG_encounters, which FIELDSTG_startEncounter starts: its enemies and the bytes it copies to BATTLE_SETUP.ambushChance on.
Definition at line 736 of file field_mode.h.
| BattleEnemy* Encounter::enemies[3] |
Definition at line 737 of file field_mode.h.
Referenced by FIELDSTG_startEncounter().
| u8 Encounter::ambushChance |
Definition at line 738 of file field_mode.h.
Referenced by FIELDSTG_startEncounter().
| u8 Encounter::kind |
copied to BATTLE_SETUP.encounterKind: 1 for nearly all the maps' random battles (some enemies' battle table actions, condition 13, run away in them), 4 for the Digimon Arena's, 2, 3 and 5 mostly for the event battles
Definition at line 739 of file field_mode.h.
Referenced by FIELDSTG_startEncounter().
| u8 Encounter::blocks[12] |
copied to BATTLE_SETUP.blocks
Definition at line 743 of file field_mode.h.
Referenced by FIELDSTG_startEncounter().