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Digimon World 3 decomp
The European version, SLES_039.36
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#include <cardgame/deck_editor.h>
Data Fields | ||
| union { | ||
| DeckEditor * editor | ||
| NameEntry * name | ||
| renaming More... | ||
| } | child | |
| NULL once it is gone. | ||
| TextWindow * | title | |
| DeckRow | rows [3] | |
| TextWindow * | options [2] | |
| Cursor * | cursor | |
| ScreenFade * | fader | |
Definition at line 132 of file deck_editor.h.
| DeckEditor* DeckScreenChildren::editor |
Definition at line 134 of file deck_editor.h.
Referenced by STCRDDEK_openChosen(), and STCRDDEK_updateScreen().
| NameEntry* DeckScreenChildren::name |
renaming
Definition at line 135 of file deck_editor.h.
Referenced by STCRDDEK_openChosen(), and STCRDDEK_updateScreen().
| union { ... } DeckScreenChildren::child |
NULL once it is gone.
Referenced by STCRDDEK_openChosen(), and STCRDDEK_updateScreen().
| TextWindow* DeckScreenChildren::title |
Definition at line 137 of file deck_editor.h.
Referenced by STCRDDEK_closeFirstRow(), STCRDDEK_createScreenWindows(), and STCRDDEK_stepScreen().
| DeckRow DeckScreenChildren::rows[3] |
Definition at line 138 of file deck_editor.h.
Referenced by STCRDDEK_createScreenWindows(), and STCRDDEK_showDeckRow().
| TextWindow* DeckScreenChildren::options[2] |
Definition at line 139 of file deck_editor.h.
Referenced by STCRDDEK_closeFirstRow(), STCRDDEK_createScreenWindows(), STCRDDEK_openDeckOptions(), and STCRDDEK_stepScreen().
| Cursor* DeckScreenChildren::cursor |
Definition at line 140 of file deck_editor.h.
Referenced by STCRDDEK_chooseDeckOption(), STCRDDEK_closeFirstRow(), STCRDDEK_createScreenWindows(), STCRDDEK_openDeckOptions(), STCRDDEK_startClosingRows(), and STCRDDEK_stepScreen().
| ScreenFade* DeckScreenChildren::fader |
Definition at line 141 of file deck_editor.h.
Referenced by STCRDDEK_stepScreen().