|
Digimon World 3 decomp
The European version, SLES_039.36
|
The screen's helpers. More...
#include <cardgame/deck_editor.h>
Data Fields | |
| void(* | loadFiles )(void) |
| s32(* | filesLoading )(void) |
| void(* | startFade )(PanelAnim *fade, s32 fadeIn) |
| s32(* | updateFade )(PanelAnim *fade) |
| void(* | startLerp )(MenuLerp *lerp, s32 from, s32 to, s32 frames) |
| s32(* | updateLerp )(MenuLerp *lerp) |
The screen's helpers.
Definition at line 39 of file deck_editor.h.
| void(* DeckFuncs::loadFiles) (void) |
Definition at line 40 of file deck_editor.h.
Referenced by STCRDDEK_updateScreen().
| s32(* DeckFuncs::filesLoading) (void) |
Definition at line 41 of file deck_editor.h.
Referenced by STCRDDEK_updateScreen().
Definition at line 42 of file deck_editor.h.
Referenced by STCRDDEK_closeCardList(), STCRDDEK_closeEditor(), STCRDDEK_closeFirstRow(), STCRDDEK_openCardList(), STCRDDEK_startClosingRows(), STCRDDEK_startSort(), STCRDDEK_stepEditor(), STCRDDEK_stepScreen(), and STCRDDEK_toggleCardInfo().
Definition at line 43 of file deck_editor.h.
Referenced by STCRDDEK_closeFirstRow(), STCRDDEK_openDeckOptions(), STCRDDEK_openEditor(), STCRDDEK_showCardListCursor(), STCRDDEK_stepEditor(), and STCRDDEK_stepScreen().
Definition at line 44 of file deck_editor.h.
Definition at line 45 of file deck_editor.h.