Digimon World 3 decomp
The European version, SLES_039.36
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MenuLerp Struct Reference

Moves a value towards a target in fixed point, as the menu overlays' startLerp and updateLerp do. More...

#include <engine/menu.h>

Data Fields

s32 duration
 
s32 pad4
 never read or written
 
s32 value
 
s32 fixed
 value << 8
 
s32 target
 
s32 step
 
s32 active
 

Detailed Description

Moves a value towards a target in fixed point, as the menu overlays' startLerp and updateLerp do.

Definition at line 27 of file menu.h.

Field Documentation

◆ duration

s32 MenuLerp::duration

Definition at line 28 of file menu.h.

Referenced by STSTATUS_startLerp().

◆ pad4

s32 MenuLerp::pad4

never read or written

Definition at line 29 of file menu.h.

◆ value

◆ fixed

s32 MenuLerp::fixed

value << 8

Definition at line 31 of file menu.h.

Referenced by STSTATUS_startLerp().

◆ target

s32 MenuLerp::target

Definition at line 32 of file menu.h.

Referenced by STSTATUS_startLerp().

◆ step

s32 MenuLerp::step

Definition at line 33 of file menu.h.

Referenced by STSTATUS_startLerp().

◆ active

s32 MenuLerp::active

Definition at line 34 of file menu.h.

Referenced by STSTATUS_startLerp().


The documentation for this struct was generated from the following file: