Digimon World 3 decomp
The European version, SLES_039.36
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CommandMenuWindows Struct Reference

FIGHTSTG_updateCommandMenu's children: a cursor over six lines. More...

#include <battle/battle_mode/menu.h>

Collaboration diagram for CommandMenuWindows:
[legend]

Data Fields

struct MenuCursor * cursor
 
TextWindow * lines [6]
 

Detailed Description

FIGHTSTG_updateCommandMenu's children: a cursor over six lines.

Definition at line 152 of file menu.h.

Field Documentation

◆ cursor

struct MenuCursor* CommandMenuWindows::cursor

Definition at line 153 of file menu.h.

Referenced by FIGHTSTG_updateCommandMenu().

◆ lines

TextWindow* CommandMenuWindows::lines[6]

Definition at line 154 of file menu.h.

Referenced by FIGHTSTG_showCommands().


The documentation for this struct was generated from the following file: