Digimon World 3 decomp
The European version, SLES_039.36
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CardAlbumFuncs Struct Reference

#include <cardgame/album.h>

Data Fields

void(* loadFiles )(void)
 
s32(* filesLoading )(void)
 
void(* startFade )(PanelAnim *fade, s32 fadeIn)
 
s32(* updateFade )(PanelAnim *fade)
 
void(* startLerp )(MenuLerp *lerp, s32 from, s32 to, s32 frames)
 
s32(* updateLerp )(MenuLerp *lerp)
 

Detailed Description

Definition at line 91 of file album.h.

Field Documentation

◆ loadFiles

void(* CardAlbumFuncs::loadFiles) (void)

Definition at line 92 of file album.h.

Referenced by STCRDABM_updateAlbum().

◆ filesLoading

s32(* CardAlbumFuncs::filesLoading) (void)

Definition at line 93 of file album.h.

Referenced by STCRDABM_updateAlbum().

◆ startFade

void(* CardAlbumFuncs::startFade) (PanelAnim *fade, s32 fadeIn)

Definition at line 94 of file album.h.

Referenced by STCRDABM_runAlbum().

◆ updateFade

s32(* CardAlbumFuncs::updateFade) (PanelAnim *fade)

Definition at line 95 of file album.h.

Referenced by STCRDABM_runAlbum().

◆ startLerp

void(* CardAlbumFuncs::startLerp) (MenuLerp *lerp, s32 from, s32 to, s32 frames)

Definition at line 96 of file album.h.

◆ updateLerp

s32(* CardAlbumFuncs::updateLerp) (MenuLerp *lerp)

Definition at line 97 of file album.h.


The documentation for this struct was generated from the following file: