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Digimon World 3 decomp
The European version, SLES_039.36
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The battle menu (WFIGHTMN_start), registered as BATTLE_TASK_MENU. More...
#include <battle/normal_battle.h>
Data Fields | |
| s32 | id |
| s32 | key1 |
| s32 | key2 |
| s32 | state |
| s32 | substate |
| s32 | step |
| s32 | counter |
| s32 | paused |
| s32 | childCount |
| void * | children |
| void(* | setState )(struct BattleMenu *task, s32 state) |
| void(* | setSubstate )(struct BattleMenu *task, s32 substate) |
| void(* | setStep )(struct BattleMenu *task, s32 step) |
| void(* | setCounter )(struct BattleMenu *task, s32 counter) |
| void(* | nextState )(struct BattleMenu *task) |
| void(* | nextSubstate )(struct BattleMenu *task) |
| void(* | nextStep )(struct BattleMenu *task) |
| void(* | tickCounter )(struct BattleMenu *task) |
| void(* | update )() |
| void(* | destroy )(struct BattleMenu *task) |
| s32 | args [8] |
| the message's arguments, or a BattleEvent to push first | |
| s32 | confusionSound |
The battle menu (WFIGHTMN_start), registered as BATTLE_TASK_MENU.
Definition at line 15 of file normal_battle.h.
| s32 BattleMenu::id |
Definition at line 16 of file normal_battle.h.
| s32 BattleMenu::key1 |
Definition at line 16 of file normal_battle.h.
| s32 BattleMenu::key2 |
Definition at line 16 of file normal_battle.h.
| s32 BattleMenu::state |
Definition at line 16 of file normal_battle.h.
Referenced by WFIGHTMN_updateMenu().
| s32 BattleMenu::substate |
Definition at line 16 of file normal_battle.h.
Referenced by WFIGHTMN_cureStatus(), WFIGHTMN_runCommand(), WFIGHTMN_runTurn(), and WFIGHTMN_updateMenu().
| s32 BattleMenu::step |
Definition at line 16 of file normal_battle.h.
Referenced by queueFirstTurns(), WFIGHTMN_blast(), WFIGHTMN_bringLastEnemy(), WFIGHTMN_cureStatus(), WFIGHTMN_digidevolve(), WFIGHTMN_digivolve(), WFIGHTMN_endBattle(), WFIGHTMN_endBlast(), WFIGHTMN_endBoost(), WFIGHTMN_endRestriction(), WFIGHTMN_knockOut(), WFIGHTMN_pairTech(), WFIGHTMN_recover(), WFIGHTMN_runCommand(), WFIGHTMN_runConfusedCommand(), WFIGHTMN_runTurn(), WFIGHTMN_showWon(), WFIGHTMN_tag(), WFIGHTMN_takeDamage(), and WFIGHTMN_updateMenu().
| s32 BattleMenu::counter |
Definition at line 16 of file normal_battle.h.
Referenced by addFighters(), bringSecondEnemy(), queueFirstTurns(), WFIGHTMN_recover(), and WFIGHTMN_runAway().
| s32 BattleMenu::paused |
Definition at line 16 of file normal_battle.h.
| s32 BattleMenu::childCount |
Definition at line 16 of file normal_battle.h.
| void* BattleMenu::children |
Definition at line 16 of file normal_battle.h.
Referenced by WFIGHTMN_runTurn(), and WFIGHTMN_setIdleMotion().
| void(* BattleMenu::setState) (struct BattleMenu *task, s32 state) |
Definition at line 16 of file normal_battle.h.
| void(* BattleMenu::setSubstate) (struct BattleMenu *task, s32 substate) |
Definition at line 16 of file normal_battle.h.
Referenced by bringSecondEnemy(), endBattleOnKnockOut(), WFIGHTMN_blast(), WFIGHTMN_bringLastEnemy(), WFIGHTMN_clearField(), WFIGHTMN_cureStatus(), WFIGHTMN_digidevolve(), WFIGHTMN_digivolve(), WFIGHTMN_endAutoRecover(), WFIGHTMN_endBlast(), WFIGHTMN_endBoost(), WFIGHTMN_endRestriction(), WFIGHTMN_endSpecial(), WFIGHTMN_knockOut(), WFIGHTMN_pairTech(), WFIGHTMN_recover(), WFIGHTMN_restoreEnemy(), WFIGHTMN_runAway(), WFIGHTMN_runCommand(), WFIGHTMN_runConfusedCommand(), WFIGHTMN_runTurn(), WFIGHTMN_showWon(), WFIGHTMN_tag(), and WFIGHTMN_takeDamage().
| void(* BattleMenu::setStep) (struct BattleMenu *task, s32 step) |
Definition at line 16 of file normal_battle.h.
Referenced by WFIGHTMN_knockOut().
| void(* BattleMenu::setCounter) (struct BattleMenu *task, s32 counter) |
Definition at line 16 of file normal_battle.h.
| void(* BattleMenu::nextState) (struct BattleMenu *task) |
Definition at line 16 of file normal_battle.h.
Referenced by queueFirstTurns(), and WFIGHTMN_updateMenu().
| void(* BattleMenu::nextSubstate) (struct BattleMenu *task) |
Definition at line 16 of file normal_battle.h.
Referenced by WFIGHTMN_updateMenu().
| void(* BattleMenu::nextStep) (struct BattleMenu *task) |
Definition at line 16 of file normal_battle.h.
Referenced by WFIGHTMN_updateMenu().
| void(* BattleMenu::tickCounter) (struct BattleMenu *task) |
Definition at line 16 of file normal_battle.h.
| void(* BattleMenu::update) () |
Definition at line 16 of file normal_battle.h.
| void(* BattleMenu::destroy) (struct BattleMenu *task) |
Definition at line 16 of file normal_battle.h.
| s32 BattleMenu::args[8] |
the message's arguments, or a BattleEvent to push first
Definition at line 17 of file normal_battle.h.
Referenced by announceKnockOut(), endBattleOnKnockOut(), queueFirstTurns(), WFIGHTMN_blast(), WFIGHTMN_bringLastEnemy(), WFIGHTMN_clearField(), WFIGHTMN_cureStatus(), WFIGHTMN_digidevolve(), WFIGHTMN_digivolve(), WFIGHTMN_endAutoRecover(), WFIGHTMN_endBlast(), WFIGHTMN_endBoost(), WFIGHTMN_endRestriction(), WFIGHTMN_endSpecial(), WFIGHTMN_knockOut(), WFIGHTMN_recover(), WFIGHTMN_runAway(), WFIGHTMN_runCommand(), WFIGHTMN_showWon(), WFIGHTMN_tag(), and WFIGHTMN_takeDamage().
| s32 BattleMenu::confusionSound |
Definition at line 18 of file normal_battle.h.
Referenced by switchConfusionMusic(), and WFIGHTMN_blast().