Digimon World 3 decomp
The European version, SLES_039.36
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one_hp_turn.c File Reference

FIGHTSTG's turn of BATTLE_KIND_FINAL_SECOND's enemy, which leaves the player's fighter at 1 HP. More...

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Functions

void FIGHTSTG_updateOneHpTurn (OneHpTurn *task, BattleChild *children)
 BATTLE_KIND_FINAL_SECOND's enemy turn: the enemy's message and its battle table entry's second technique, then the player's fighter is left at 1 HP with a message of the damage, and the battle goes on.
 
OneHpTurn * FIGHTSTG_startOneHpTurn (void)
 Starts BATTLE_KIND_FINAL_SECOND's enemy turn.
 

Detailed Description

FIGHTSTG's turn of BATTLE_KIND_FINAL_SECOND's enemy, which leaves the player's fighter at 1 HP.

Definition in file one_hp_turn.c.

Function Documentation

◆ FIGHTSTG_updateOneHpTurn()

void FIGHTSTG_updateOneHpTurn ( OneHpTurn *  task,
BattleChild *  children 
)

BATTLE_KIND_FINAL_SECOND's enemy turn: the enemy's message and its battle table entry's second technique, then the player's fighter is left at 1 HP with a message of the damage, and the battle goes on.

Shared between the overlay's objects.

Definition at line 9 of file one_hp_turn.c.

Referenced by FIGHTSTG_startOneHpTurn().

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◆ FIGHTSTG_startOneHpTurn()

OneHpTurn * FIGHTSTG_startOneHpTurn ( void  )

Starts BATTLE_KIND_FINAL_SECOND's enemy turn.

The tasks FIGHTSTG starts for WFIGHTMN and WFIGHTTS.

Definition at line 59 of file one_hp_turn.c.

Referenced by WFIGHTMN_runTurn().

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