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Digimon World 3 decomp
The European version, SLES_039.36
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FIGHTSTG_startOneHpTurn's task, BATTLE_KIND_FINAL_SECOND's enemy turn: the enemy's second technique (WFIGHTMN_startTech), which leaves the player's fighter at 1 HP, each with its message, then the battle goes on (FIGHTSTG_queueEnemyTurn and FIGHTSTG_queueLastEnemy) More...
#include <battle/battle_mode/action.h>
Data Fields | |
| s32 | id |
| s32 | key1 |
| s32 | key2 |
| s32 | state |
| s32 | substate |
| s32 | step |
| s32 | counter |
| s32 | paused |
| s32 | childCount |
| void * | children |
| void(* | setState )(struct OneHpTurn *task, s32 state) |
| void(* | setSubstate )(struct OneHpTurn *task, s32 substate) |
| void(* | setStep )(struct OneHpTurn *task, s32 step) |
| void(* | setCounter )(struct OneHpTurn *task, s32 counter) |
| void(* | nextState )(struct OneHpTurn *task) |
| void(* | nextSubstate )(struct OneHpTurn *task) |
| void(* | nextStep )(struct OneHpTurn *task) |
| void(* | tickCounter )(struct OneHpTurn *task) |
| void(* | update )() |
| void(* | destroy )(struct OneHpTurn *task) |
| s32 | lines [8] |
| FIGHTSTG_updateMessage's, 0 ends them. | |
FIGHTSTG_startOneHpTurn's task, BATTLE_KIND_FINAL_SECOND's enemy turn: the enemy's second technique (WFIGHTMN_startTech), which leaves the player's fighter at 1 HP, each with its message, then the battle goes on (FIGHTSTG_queueEnemyTurn and FIGHTSTG_queueLastEnemy)
| s32 OneHpTurn::state |
Definition at line 116 of file action.h.
Referenced by FIGHTSTG_updateOneHpTurn().
| s32 OneHpTurn::substate |
Definition at line 116 of file action.h.
Referenced by FIGHTSTG_updateOneHpTurn().
| void(* OneHpTurn::nextState) (struct OneHpTurn *task) |
Definition at line 116 of file action.h.
Referenced by FIGHTSTG_updateOneHpTurn().
| s32 OneHpTurn::lines[8] |
FIGHTSTG_updateMessage's, 0 ends them.
Definition at line 117 of file action.h.
Referenced by FIGHTSTG_updateOneHpTurn().