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Digimon World 3 decomp
The European version, SLES_039.36
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STDGNAME's scene: the mode's root task, and the screen fade. More...
#include "menus/partner_name.h"#include "shared/start_fader.inc.c"#include "shared/draw_fader.inc.c"#include "shared/update_fader.inc.c"#include "shared/create_fader.inc.c"Go to the source code of this file.
Macros | |
| #define | FADER_DEPTH 6 |
Functions | |
| void | STDGNAME_updateScene (Task *task, ScreenTask **screen) |
| The mode's root task: sets up the 320x240 display and its black layer, then creates the renaming screen. | |
| Task * | STDGNAME_start (void) |
| The mode's entry point (MODE_ENTRY_POINTS): starts the root task. | |
STDGNAME's scene: the mode's root task, and the screen fade.
Definition in file scene.c.
| void STDGNAME_updateScene | ( | Task * | task, |
| ScreenTask ** | screen | ||
| ) |
The mode's root task: sets up the 320x240 display and its black layer, then creates the renaming screen.
scene.c
Definition at line 7 of file scene.c.
Referenced by STDGNAME_start().