Digimon World 3 decomp
The European version, SLES_039.36
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scene.c File Reference

STDGNAME's scene: the mode's root task, and the screen fade. More...

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Macros

#define FADER_DEPTH   6
 

Functions

void STDGNAME_updateScene (Task *task, ScreenTask **screen)
 The mode's root task: sets up the 320x240 display and its black layer, then creates the renaming screen.
 
Task * STDGNAME_start (void)
 The mode's entry point (MODE_ENTRY_POINTS): starts the root task.
 

Detailed Description

STDGNAME's scene: the mode's root task, and the screen fade.

Definition in file scene.c.

Macro Definition Documentation

◆ FADER_DEPTH

#define FADER_DEPTH   6

Definition at line 41 of file scene.c.

Function Documentation

◆ STDGNAME_updateScene()

void STDGNAME_updateScene ( Task *  task,
ScreenTask **  screen 
)

The mode's root task: sets up the 320x240 display and its black layer, then creates the renaming screen.

scene.c

Definition at line 7 of file scene.c.

Referenced by STDGNAME_start().

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◆ STDGNAME_start()

Task * STDGNAME_start ( void  )

The mode's entry point (MODE_ENTRY_POINTS): starts the root task.

Definition at line 34 of file scene.c.

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