Digimon World 3 decomp
The European version, SLES_039.36
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scene.c File Reference

STGDGLAB's scene: the mode's root task, and the screen fade. More...

Include dependency graph for scene.c:

Go to the source code of this file.

Macros

#define SCENE_TASK   Task
 
#define SCENE_CHILD   Lab
 
#define SCENE_CREATE   OVL_NAME(createLab)
 
#define SCENE_PRIM_BUFFERS   0xF000
 
#define SCENE_OT_SHIFT   3
 
#define FADER_DEPTH   6
 

Functions

Task * STGDGLAB_createScene (void)
 Starts the mode: creates its scene task.
 

Detailed Description

STGDGLAB's scene: the mode's root task, and the screen fade.

Definition in file scene.c.

Macro Definition Documentation

◆ SCENE_TASK

#define SCENE_TASK   Task

Definition at line 5 of file scene.c.

◆ SCENE_CHILD

#define SCENE_CHILD   Lab

Definition at line 6 of file scene.c.

◆ SCENE_CREATE

#define SCENE_CREATE   OVL_NAME(createLab)

Definition at line 7 of file scene.c.

◆ SCENE_PRIM_BUFFERS

#define SCENE_PRIM_BUFFERS   0xF000

Definition at line 8 of file scene.c.

◆ SCENE_OT_SHIFT

#define SCENE_OT_SHIFT   3

Definition at line 9 of file scene.c.

◆ FADER_DEPTH

#define FADER_DEPTH   6

Definition at line 20 of file scene.c.

Function Documentation

◆ STGDGLAB_createScene()

Task * STGDGLAB_createScene ( void  )

Starts the mode: creates its scene task.

Definition at line 13 of file scene.c.

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