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Digimon World 3 decomp
The European version, SLES_039.36
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Go to the source code of this file.
Variables | |
| VECTOR | ZERO_VECTOR = { 0, 0, 0 } |
| A zero vector, the identity (FIGHTSTG's root bone's parent) and three scales that double x, y or both. | |
| MATRIX | IDENTITY_MATRIX = { { { 0x1000, 0, 0 }, { 0, 0x1000, 0 }, { 0, 0, 0x1000 } } } |
| the root bone's parent (src/engine/data/matrices.c) | |
| MATRIX | DOUBLE_WIDTH_MATRIX = { { { 0x2000, 0, 0 }, { 0, 0x1000, 0 }, { 0, 0, 0x1000 } } } |
| MATRIX | DOUBLE_HEIGHT_MATRIX = { { { 0x1000, 0, 0 }, { 0, 0x2000, 0 }, { 0, 0, 0x1000 } } } |
| MATRIX | DOUBLE_SIZE_MATRIX = { { { 0x2000, 0, 0 }, { 0, 0x2000, 0 }, { 0, 0, 0x1000 } } } |
| VECTOR ZERO_VECTOR = { 0, 0, 0 } |
A zero vector, the identity (FIGHTSTG's root bone's parent) and three scales that double x, y or both.
Nothing in the executable reads them, so no module can claim them: they lie between system/random.c's data and text/text_window.c's, both -G0 units, as either's or a file of their own.
Definition at line 11 of file matrices.c.
| MATRIX IDENTITY_MATRIX = { { { 0x1000, 0, 0 }, { 0, 0x1000, 0 }, { 0, 0, 0x1000 } } } |
the root bone's parent (src/engine/data/matrices.c)
Definition at line 12 of file matrices.c.
Referenced by FIGHTSTG_createModel(), and FIGHTSTG_projectPoint().
| MATRIX DOUBLE_WIDTH_MATRIX = { { { 0x2000, 0, 0 }, { 0, 0x1000, 0 }, { 0, 0, 0x1000 } } } |
Definition at line 13 of file matrices.c.
| MATRIX DOUBLE_HEIGHT_MATRIX = { { { 0x1000, 0, 0 }, { 0, 0x2000, 0 }, { 0, 0, 0x1000 } } } |
Definition at line 14 of file matrices.c.
| MATRIX DOUBLE_SIZE_MATRIX = { { { 0x2000, 0, 0 }, { 0, 0x2000, 0 }, { 0, 0, 0x1000 } } } |
Definition at line 15 of file matrices.c.